Combos d'Objets Tout lister

Combos d'Objets

ID Taille du Combo Objets du Combo Effet du Combo Actions
3571 2 bonus bDelayrate,-70; bonus bSPDrainValue,5; Détails
3572 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Détails
3573 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Détails
3574 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Détails
3575 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Détails
3576 2 bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",3; Détails
3577 2 bonus2 bMagicAtkEle,Ele_Holy,5; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",1; Détails
3578 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,50; bonus2 bResEff,Eff_Freeze,10000; skill... Détails
3579 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill... Détails
3580 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bInt,10*.@r; bonus bMdef,10*.... Détails
3581 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Détails
3582 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Détails
3583 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,10*.@r; bonus bMdef,6*.... Détails
3584 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Détails
3585 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Détails
3586 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Détails
3587 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Détails
3588 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Détails
3589 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Détails
3590 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Détails