Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
7466 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",.@sum; Detalles
7467 2 bonus2 bSkillAtk,"WM_REVERBERATION",70; bonus2 bSkillAtk,"TR_METALIC_FURY",20; Detalles
7468 2 bonus2 bSkillAtk,"WM_REVERBERATION",70; bonus2 bSkillAtk,"TR_METALIC_FURY",20; Detalles
7469 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"TR_ROSEBLOSSOM",.@sum; bonu... Detalles
7470 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"TR_ROSEBLOSSOM",.@sum; bonu... Detalles
7471 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"AG_ALL_BLOOM",.@sum; bon... Detalles
7472 2 bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",25; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",15; Detalles
7473 2 bonus bShortAtkRate,7; bonus bLongAtkRate,7; bonus2 bMagicAtkEle,Ele_All,7; Detalles
7474 2 bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; Detalles
7475 2 bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",10; Detalles
7476 2 bonus2 bMagicAddSize,Size_All,3*(getskilllv("AG_TWOHANDSTAFF")/2); Detalles
7477 2 bonus2 bMagicAddSize,Size_All,3*(getskilllv("AG_TWOHANDSTAFF")/2); Detalles
7478 2 bonus2 bAddEle,Ele_All,3*getskilllv("WH_WIND_SIGN"); Detalles
7479 2 bonus bPAtk,3; bonus2 bSkillAtk,"WH_GALESTORM",10; Detalles
7480 2 bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLUE_DRAGON",15; bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",15; Detalles
7481 2 bonus2 bSkillAtk,"SOA_TALISMAN_OF_WHITE_TIGER",10; bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",10; Detalles
7482 2 bonus2 bSkillAtk,"SOA_TALISMAN_OF_FOUR_BEARING_GOD",10; Detalles
7483 2 .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus bDelayrate,-5; if (.@sum>=18) { bonus2... Detalles
7484 2 .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus bDelayrate,-5; if (.@sum>=18) { bonus2... Detalles
7485 2 .@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT); bonus bDelayrate,-5; if (.@sum>=18) { bonus2... Detalles