Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
6878 2 bonus bFixedCast,-200; bonus bMatkRate,(readparam(bInt)+readparam(bDex))/40; Detail
6879 2 bonus bMaxHPrate,7; bonus bHealPower2,2*((readparam(bAgi)+readparam(bVit))/40); Detail
6881 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bAtkRate,5; bonus bPerfectHitAddRate,20; if (.@r>=8) { bonus bMaxHPrate,5... Detail
6882 2 bonus bSta,8; bonus bWis,8; bonus bFixedCast,-300; Detail
6883 2 if (getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMaxHPrate,25; bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_... Detail
6884 2 if (getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMaxHPrate,70; bonus2 bAddSize,Size_All,25; bonus2 bMagicAddSize,Size_... Detail
6885 2 bonus bMatk,50; bonus2 bMagicAddClass,Class_Boss,10; bonus3 bAutoSpellWhenHit,"WL_COMET",1,10; Detail
6886 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_CROSSIMPACT",(readparam(bStr)... Detail
6887 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_CROSSIMPACT",(readparam(bStr)... Detail
6888 2 bonus bShortAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",(readparam(bStr)+... Detail
6889 2 bonus bShortAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",(readparam(bStr)+... Detail
6890 2 bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubRace,RC_Player_Doram,10; bonus2 bResEff,Eff_Stone,10000; Detail
6892 2 if ((getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_ARMOR)) >=18) bonus bAspd,1; Detail
6904 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... Detail
6905 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... Detail
6906 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... Detail
6907 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... Detail
6908 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... Detail
6909 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... Detail
6912 2 bonus2 bAddClass,Class_Boss,10; bonus2 bMagicAddClass,Class_Boss,10; autobonus "{ .@r = getequiprefinerycnt(EQI_GARME... Detail