| 6878 |
2 |
|
bonus bFixedCast,-200; bonus bMatkRate,(readparam(bInt)+readparam(bDex))/40; |
Details
|
| 6879 |
2 |
|
bonus bMaxHPrate,7; bonus bHealPower2,2*((readparam(bAgi)+readparam(bVit))/40); |
Details
|
| 6881 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bAtkRate,5; bonus bPerfectHitAddRate,20; if (.@r>=8) { bonus bMaxHPrate,5... |
Details
|
| 6882 |
2 |
|
bonus bSta,8; bonus bWis,8; bonus bFixedCast,-300; |
Details
|
| 6883 |
2 |
|
if (getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMaxHPrate,25; bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_... |
Details
|
| 6884 |
2 |
|
if (getequiprefinerycnt(EQI_ARMOR)>=7) { bonus bMaxHPrate,70; bonus2 bAddSize,Size_All,25; bonus2 bMagicAddSize,Size_... |
Details
|
| 6885 |
2 |
|
bonus bMatk,50; bonus2 bMagicAddClass,Class_Boss,10; bonus3 bAutoSpellWhenHit,"WL_COMET",1,10; |
Details
|
| 6886 |
2 |
|
bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_CROSSIMPACT",(readparam(bStr)... |
Details
|
| 6887 |
2 |
|
bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_CROSSIMPACT",(readparam(bStr)... |
Details
|
| 6888 |
2 |
|
bonus bShortAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",(readparam(bStr)+... |
Details
|
| 6889 |
2 |
|
bonus bShortAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",(readparam(bStr)+... |
Details
|
| 6890 |
2 |
|
bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubRace,RC_Player_Doram,10; bonus2 bResEff,Eff_Stone,10000; |
Details
|
| 6892 |
2 |
|
if ((getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_ARMOR)) >=18) bonus bAspd,1; |
Details
|
| 6904 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... |
Details
|
| 6905 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... |
Details
|
| 6906 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... |
Details
|
| 6907 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... |
Details
|
| 6908 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... |
Details
|
| 6909 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHP,2500*(.@r/3); bonus bMaxSP,2000*(.@r/3); if (.@r>=6) { bonus bSPre... |
Details
|
| 6912 |
2 |
|
bonus2 bAddClass,Class_Boss,10; bonus2 bMagicAddClass,Class_Boss,10; autobonus "{ .@r = getequiprefinerycnt(EQI_GARME... |
Details
|