Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
8153 2 bonus bPow,5; bonus bShortAtkRate,8; Detail
8154 2 bonus bSpl,5; bonus2 bMagicAtkEle,Ele_All,10; Detail
8155 2 bonus bCon,5; bonus bLongAtkRate,8; Detail
8156 2 bonus bAspd,1; bonus bDelayrate,-5; Detail
8157 2 bonus bCRate,5; bonus bCritAtkRate,10; Detail
8158 2 bonus bRes,20; bonus bMRes,20; bonus bMaxHPrate,5; Detail
8159 2 bonus2 bSkillCooldown,"DK_DRAGONIC_BREATH",-100; Detail
8160 2 bonus2 bSkillCooldown,"AG_MYSTERY_ILLUSION",-1000; Detail
8161 2 bonus2 bSkillCooldown,"MT_MIGHTY_SMASH",-100; Detail
8162 2 bonus2 bSkillCooldown,"NW_WILD_FIRE",-300; Detail
8163 2 bonus2 bSkillCooldown,"SS_KAGENOMAI",-200; Detail
8164 2 autobonus "{ bonus2 bSkillUseSP,\"SS_KAGEGARI\",229; bonus2 bSkillUseSP,\"SS_KAGENOMAI\",189; bonus2 bSkillUseSP,\"SS... Detail
8165 2 bonus2 bSkillCooldown,"SS_SEKIENHOU",-300; bonus2 bSkillCooldown,"SS_RAIDENPOU",-300; Detail
8166 2 bonus2 bSkillCooldown,"SH_CHUL_HO_SONIC_CLAW",-200; bonus2 bSkillCooldown,"SH_HOGOGONG_STRIKE",-200; Detail
8167 2 bonus bAspdRate,6*(min(getequiprefinerycnt(EQI_HAND_L),9)/3); Detail
8168 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,25*(.@r/3); bonus bMatk,25*(.@r/3); bonus2 bSkillAtk,"NPC_DARKC... Detail
8169 2 .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type... Detail
8170 2 .@a = readparam(bDex); bonus bMatk,10; bonus bVariableCastrate,-2; bonus2 bSubRace,RC_Player_Doram,2; bonus2 bSubRace... Detail
8171 2 .@a = readparam(bAgi); bonus bBaseAtk,10; bonus bAspdRate,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silen... Detail
8172 2 bonus bFlee,-100; bonus bPerfectHitAddRate,50; bonus2 bResEff,Eff_Stone,10000; Detail