Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
8241 2 bonus bWeaponAtkRate,10; bonus bPerfectHitAddRate,25; skill "TF_DOUBLE",max(getskilllv("TF_DOUBLE"),3); bonus2 bAddEl... Detail
8242 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,15*(.@r/2); if (.@r>=12) bonus2 bSkillCooldown,"RL_BANISHING_BU... Detail
8243 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bCritical,10*(.@r/2); bonus bCritAtkRate,10*(.@r/2); if (.@r>=12) bonus2... Detail
8244 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAtkRate,10*(.@r/2); if (.@r>=12) bonus2 bSkillCooldown,"RL_D_TAIL",-3000; Detail
8245 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bFlee2,3*(.@r/2); if (.@r>=12) bonus2 bSubClass,Class_Normal,25; Detail
8246 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddClass,Class_Boss,3*(.@r/2); if (.@r>=12) bonus2 bSubClass,Class_Bos... Detail
8247 2 bonus bAtkRate,7; bonus bLongAtkRate,20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; Detail
8248 2 bonus bNoCastCancel; bonus5 bAutoSpell,"NPC_WIDESLEEP",2,50,BF_MAGIC,1; bonus5 bAutoSpell,"RA_UNLIMIT",3,50,BF_LONG,0; Detail
8249 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus bAspdRate,10; bonus2... Detail
8250 2 bonus2 bMagicAtkEle,Ele_Neutral,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) { bonus2 bSkillAtk,"AB_ADORAMU... Detail
8251 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"WL... Detail
8252 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillAtk,"WM_METALICSOU... Detail
8253 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillAtk,"WM_METALICSOU... Detail
8254 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10; bonu... Detail
8255 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10; b... Detail
8256 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RK... Detail
8257 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"... Detail
8258 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown... Detail
8259 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"SR_R... Detail
8260 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA... Detail