Astraea Cape-LT [1] ( Astraea_Cape_LT )
ID 480338 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Garment/Robe | |||||||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 150 | |||||||||||||||||||||
Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 150 | Max. Equip Level: Not specified | |||||||||||||||||||||
Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
All basic status +2. All Not specified
.@r = getrefine(); .@g = getenchantgrade(); bonus bAllStats,2; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,10*(.@r/2); bonus bMatk,10*(.@r/2); bonus2 bSubEle,Ele_Neutral,3*(.@r/3); if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } if (.@r>=11) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; bonus2 bMagicAtkEle,Ele_All,10; } if (.@r>=13) bonus bDelayrate,-10; if (.@g>=ENCHANTGRADE_D) { bonus bRes,30; bonus bMRes,30; } if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,5; bonus bSMatk,5; } if (.@g>=ENCHANTGRADE_B) bonus bMaxHP,10000; if (.@g>=ENCHANTGRADE_A) bonus2 bSubRace,RC_All,5; Not specified Not specified Not specified Not specified |