| 3124 |
2 |
|
bonus2 bSubRace,RC_Player_Human,30; bonus2 bSubRace,RC_Player_Doram,30; |
Detalhes
|
| 3125 |
2 |
|
bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; bonus2 bResEff,Eff_Stone,10000; |
Detalhes
|
| 3126 |
2 |
|
bonus bMaxHPrate,20; skill "BS_OVERTHRUST",5; |
Detalhes
|
| 3127 |
2 |
|
bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_... |
Detalhes
|
| 3128 |
2 |
|
bonus bAspdRate,3; bonus bDelayrate,-3; |
Detalhes
|
| 3130 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bNoWalkDelay; bonus2 bResEff,Eff_Freeze,10000; if (BaseLevel >= 100) { bo... |
Detalhes
|
| 3131 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bNoWalkDelay; bonus2 bResEff,Eff_Freeze,10000; if (BaseLevel >= 100) { bo... |
Detalhes
|
| 3132 |
2 |
|
bonus3 bAutoSpell,"PR_GLORIA",5,20; |
Detalhes
|
| 3133 |
2 |
|
bonus3 bAutoSpell,"PR_GLORIA",5,20; |
Detalhes
|
| 3134 |
2 |
|
bonus3 bAutoSpell,"PR_GLORIA",5,20; |
Detalhes
|
| 3135 |
2 |
|
if (BaseClass == Job_Ranger) { bonus2 bSkillAtk,"HT_BLITZBEAT",5*getequiprefinerycnt(EQI_HAND_R); } |
Detalhes
|
| 3136 |
2 |
|
if (BaseClass == Job_Ranger) { bonus2 bSkillAtk,"HT_BLITZBEAT",5*getequiprefinerycnt(EQI_HAND_R); } |
Detalhes
|
| 3137 |
2 |
|
if (readparam(bLuk) >= 77) { bonus2 bAddMonsterDropItem,22839,30; } /*Unknow Rate*/ |
Detalhes
|
| 3138 |
2 |
|
if (readparam(bLuk) >= 77) { bonus2 bAddMonsterDropItem,22839,30; } /*Unknow Rate*/ |
Detalhes
|
| 3139 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (.@r == 5) { bonus bDefEle,Ele_Earth; } else if (.@r == 6) { bonus bDefEle,E... |
Detalhes
|
| 3140 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (.@r == 5) { bonus bDefEle,Ele_Earth; } else if (.@r == 6) { bonus bDefEle,E... |
Detalhes
|
| 3141 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (.@r == 5) { bonus bDefEle,Ele_Earth; } else if (.@r == 6) { bonus bDefEle,E... |
Detalhes
|
| 3142 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (.@r == 5) { bonus bDefEle,Ele_Earth; } else if (.@r == 6) { bonus bDefEle,E... |
Detalhes
|
| 3143 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (.@r == 5) { bonus bDefEle,Ele_Earth; } else if (.@r == 6) { bonus bDefEle,E... |
Detalhes
|
| 3144 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (.@r == 5) { bonus bDefEle,Ele_Earth; } else if (.@r == 6) { bonus bDefEle,E... |
Detalhes
|