| 2986 |
3 |
|
bonus bMatkRate,2; |
Detalhes
|
| 3020 |
3 |
|
bonus bMaxHPrate,10; bonus bMaxSPrate,10; |
Detalhes
|
| 3021 |
3 |
|
bonus bMaxHPrate,10; bonus bMaxSPrate,10; |
Detalhes
|
| 3096 |
3 |
|
.@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES); bonus bAllS... |
Detalhes
|
| 3199 |
3 |
|
bonus2 bMagicAtkEle,Ele_All,6; |
Detalhes
|
| 3288 |
3 |
|
.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SH... |
Detalhes
|
| 3289 |
3 |
|
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_A... |
Detalhes
|
| 3373 |
3 |
|
bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Earth,10; |
Detalhes
|
| 3374 |
3 |
|
bonus bShortAtkRate,5; bonus bVariableCastrate,-5; |
Detalhes
|
| 3375 |
3 |
|
bonus2 bMagicAtkEle,Ele_All,5; bonus bVariableCastrate,-5; |
Detalhes
|
| 3376 |
3 |
|
bonus bLongAtkRate,5; bonus bVariableCastrate,-10; |
Detalhes
|
| 3395 |
3 |
|
bonus bDelayrate,-5; if (getequiprefinerycnt(EQI_GARMENT) >= 7) { bonus2 bAddClass,Class_Boss,15; if (getequiprefiner... |
Detalhes
|
| 3396 |
3 |
|
bonus bDelayrate,-5; if (getequiprefinerycnt(EQI_GARMENT) >= 7) { bonus2 bAddClass,Class_Boss,15; if (getequiprefiner... |
Detalhes
|
| 3397 |
3 |
|
bonus bShortAtkRate,5; if (getequiprefinerycnt(EQI_GARMENT) >= 7) { bonus bPerfectHitAddRate,10; if (getequiprefinery... |
Detalhes
|
| 3398 |
3 |
|
bonus bShortAtkRate,5; if (getequiprefinerycnt(EQI_GARMENT) >= 7) { bonus bPerfectHitAddRate,10; if (getequiprefinery... |
Detalhes
|
| 3399 |
3 |
|
bonus2 bMagicAtkEle,Ele_All,5; if (getequiprefinerycnt(EQI_GARMENT) >= 7) { bonus2 bMagicAddClass,Class_Boss,15; if (... |
Detalhes
|
| 3400 |
3 |
|
bonus bLongAtkRate,5; if (getequiprefinerycnt(EQI_GARMENT) >= 7) { bonus bCritical,10; if (getequiprefinerycnt(EQI_GA... |
Detalhes
|
| 3441 |
3 |
|
bonus bPAtk,2; bonus bAtkRate,10; |
Detalhes
|
| 3448 |
3 |
|
bonus bPAtk,2; bonus bAtkRate,10; |
Detalhes
|
| 3464 |
3 |
|
.@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { if (getskilllv("WM_GLOOMYDAY") == 5) { bonus2 bSkillCooldown,"W... |
Detalhes
|