Erymanthian Skin [1] ( ErymanthianSkin )
| ID 480094 |
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Цена покупки: zeny | Цена продажи: 0 zeny | Вес: 10 | Слоты: 1 | ||||||||||||||||||||||||||||||||||||
| Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. | Подтип: Не указано | Пол: Оба | Локации: Одеяние/Роба | |||||||||||||||||||||||||||||||||||||
| Атака: Не указано | Магическая атака: Не указано | Диапазон: Не указано | Защита: 12 | |||||||||||||||||||||||||||||||||||||
| Уровень оружия: Не указано | Уровень брони: 1 | Мин. Уровень Снаряжения: 100 | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||||||||||||||||||
| Поддается улучшению: 1 | Оцениваемый: Не указано | Элемент: Нейтральный | Классы: Не указано | |||||||||||||||||||||||||||||||||||||
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Manto que faz referência a um javali lendário que assolava vilarejos e foi capturado por um semideus. DEX +6 The skin of a large and clever boar that lives in a local highland. Все Не указано
Флаги
Стакирование
Не указано
Использование
Не указано
Торговля
Задержка
Не указано
.@r = getrefine();
bonus bUnbreakableGarment;
bonus bDex,6;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus bDelayrate,-3;
if (.@r>=7) {
bonus bDex,12;
bonus bAspdRate,5;
bonus bLongAtkDef,10;
}
if (.@r>=9) {
bonus bDex,12;
bonus bAspdRate,7;
bonus bLongAtkDef,10;
}
if (getskilllv("RA_UNLIMIT")>=5)
bonus2 bSkillCooldown,"RA_ARROWSTORM",-300;
if (getskilllv("RA_WUGRIDER")>=3)
bonus bMaxHP,10000;
bonus2 bAddSize,Size_All,2*getskilllv("RA_AIMEDBOLT");
if (getskilllv("RA_ELECTRICSHOCKER")>=5)
bonus2 bSubEle,Ele_Fire,100;
Справка по Скрипту
getrefine
Команда
getrefine
Сигнатура:
Описание:
function is called.
This function is intended for use in item scripts.
bUnbreakableGarment
Бонус Предмета
bUnbreakableGarment
Сигнатура:
Описание:
Garment cannot be damaged/broken by any means
bDex
Бонус Предмета
bDex
Сигнатура:
Описание:
DEX + n
bSubRace
Бонус Предмета
bSubRace
Сигнатура:
Описание:
+x% damage reduction against race r with trigger criteria bf
bDelayrate
Бонус Предмета
bDelayrate
Сигнатура:
Описание:
Increases skill delay by n%
if
Команда
if
Сигнатура:
Описание:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Пример:
bAspdRate
Бонус Предмета
bAspdRate
Сигнатура:
Описание:
Attack speed + n%
bLongAtkDef
Бонус Предмета
bLongAtkDef
Сигнатура:
Описание:
Adds n% damage reduction against ranged physical attacks
getskilllv
Команда
getskilllv
Сигнатура:
Описание:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Пример:
bSkillCooldown
Бонус Предмета
bSkillCooldown
Сигнатура:
Описание:
Increases cooldown of skill sk by t milliseconds
bMaxHP
Бонус Предмета
bMaxHP
Сигнатура:
Описание:
MaxHP + n
bAddSize
Бонус Предмета
bAddSize
Сигнатура:
Описание:
+x% physical damage against size s
bSubEle
Бонус Предмета
bSubEle
Сигнатура:
Описание:
+x% damage reduction against attack element e with trigger criteria bf
Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Не указано Не указано Не указано Не указано Не указано Не указано Не указано |
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