Item Combos List All

Item Combos

ID Combo Size Combo Items Combo Effect Actions
8130 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_All,8; bonus bShortAtkRate,8; bonus bLongAtkRate,8; ... Details
8133 2 bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A) { bonus2 bAddClass,Class_All,12; bonus2 bSkil... Details
8134 2 bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A) { bonus2 bAddClass,Class_All,12; bonus2 bSkil... Details
8135 2 bonus bDelayrate,-15; bonus bFixedCast,-200; bonus2 bSkillCooldown,"NV_FIRSTAID",5000; bonus5 bAutoSpellOnSkill,"NV_F... Details
8136 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"IQ_SECOND_FLAME",15*(.@r/3); bonus2 bSkillAtk,"IQ_THIRD_FL... Details
8137 2 bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Player_... Details
8138 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"LG_BANISHINGPOINT",25*(.@r/3); bonus2 bSkillAtk,"LG_CANNONS... Details
8139 2 bonus2 bAddClass,Class_Boss,30; skill "LG_REFLECTDAMAGE",3; bonus2 bSubRace,RC_Undead,50; bonus2 bSubEle,Ele_Ghost,-30; Details
8140 2 bonus bMaxHPrate,15; bonus bLongAtkRate,20; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",30; Details
8141 2 bonus bMaxHPrate,15; bonus bLongAtkRate,20; bonus2 bSkillAtk,"RL_FIREDANCE",30; Details
8142 2 bonus2 bAddSize,Size_All,12; bonus2 bMagicAddSize,Size_All,12; Details
8143 2 bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",20; bonus2 bSkillAtk,... Details
8144 2 bonus2 bSkillCooldown,"CG_ARROWVULCAN",-700; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus2 bSkillAtk,"TR_ROSEBLOSSOM",... Details
8146 2 bonus2 bMagicAtkEle,Ele_Water,10; if (getequiprefinerycnt(EQI_GARMENT)>=14) { if (eaclass()&EAJL_FOURTH && BaseJob ==... Details
8147 2 bonus2 bMagicAtkEle,Ele_Earth,10; if (getequiprefinerycnt(EQI_GARMENT)>=14) { if (eaclass()&EAJL_FOURTH && BaseJob ==... Details
8148 2 bonus2 bMagicAtkEle,Ele_Earth,30; bonus2 bMagicAtkEle,Ele_Water,30; bonus2 bSubEle,Ele_All,20; if (getequiprefinerycn... Details
8149 2 bonus2 bMagicAddEle,Ele_All,25; Details
8150 2 bonus2 bMagicAddRace,RC_All,3*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Details
8151 2 bonus bMaxHPrate,5; bonus bBaseAtk,50; bonus bMatk,50; Details
8152 2 bonus bMaxHPrate,5; bonus bBaseAtk,50; bonus bMatk,50; Details