Item Details

Vicious Mind Revolver [1] ( Sinister_Revolver )

ID 13128 Vicious Mind Revolver [1]
Vicious Mind Revolver [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 150 Slots: 1
Type: Weapon item. Sub Type: Revolver Gender: Both Locations: Right_Hand + Left_Hand
Attack: 150 Magic Attack: Not specified Range: 7 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 160 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Arma sinistra que vicia a mente do usuário.
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Bônus de acordo com o refino até o +15:
ATQ +(refino × refino).
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Tipo: Pistola
ATQ: 150 ATQM: 0
Peso: 150
Nível da arma: 4
Nível necessário: 160
Classes: Justiceiros e evoluções

Pistol dengan Roh jahat.
ATK meningkat sebesar (Level tempa * Level tempa). (Berlaku hingga tingkat tempa 15)
Jenis: Revolver Serangan: 150
Berat: 150
Level Senjata: 4
Lv Minimal: 160
Job: Gunslinger

The revolver of an evil spirit.
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Type: Weapon
Class: Pistol
Attack: 150
Property: Neutral
Weight: 150
Weapon Level: 4
Required Level: 160
Required Jobs: Gunslinger Jobs
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ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15.

The revolver of an evil spirit.
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ATK +(refine*refine).
[If refine level is higher than +15]
No additional bonuses.
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Class: Pistol
Attack: 150
Weight: 150
Weapon lvl:4
Required level: 160
Applicable Job: Gunglinger Jobs

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bBaseAtk,pow(min(getrefine(),15),2);
Script References
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
pow Command
pow
Signature:
pow(<number>,<power>)
Description:
Returns the result of the calculation. Example:
Example:
.@i = pow(2,3); // .@i will be 8
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 4 Yes 4 Not specified Details

Not specified