Item Details

Brave Battlefield Morning Star ( BF_Morning_Star2 )

ID 1543 Brave Battlefield Morning Star
Brave Battlefield Morning Star Buy Price: 20 zeny Sell Price: 10 zeny Weight: 0 Slots: Not specified
Type: Weapon item. Sub Type: Mace Gender: Both Locations: Weapon
Attack: 105 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 80 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Uma maça mortal utilizada pelos lutadores mais habilidosos para lutar contra Humanoides.
Indestrutível em batalha.
FOR +1. DES +1.
Dano físico contra as raças Humano e Humanoide +75%.
Ao realizar ataques físicos, chance de ativar um efeito por 6 segundos.
Enquanto esse efeito estiver ativo:
Ao realizar ataques físicos, 50% de chance de infligir [Atordoamento] no oponente.
Tipo: Maça
Ataque: 105
Peso: 0
Nível da arma: 3
Nível necessário: 80
Classes: Aprendizes, Superaprendizes, Espadachins, Noviços, Mercadores e evoluções

Sebuah gada mematikan yang digunakan oleh pertarung terbaik, sepertinya dapat menembus armor musuh.
Dirancang khusus untuk menghadapi Demihuman.
STR + 1, Dex + 1
Meningkatkan serangan pada musuh jenis Demihuman monster sebesar 75%.
Memberikan kemungkinan kecil untuk memberikan status Stun selama 6 detik sebesar 50% pada saat menyerang.
Tidak dapat hancur.
Jenis : Mace Serangan : 105
Berat: 0
Level Senjata: 3
Level Persyaratan : 80
Profesi: Novice,Swordman,Merchant,Acolyte

A deadly mace that is usually worn by the best fighter. It is especially designed for battles against human.
Account Bound
Class: Mace
Attack: 105
Property: Neutral
Weight: 0
Weapon Level: 3
Requires Level: 80
Usable By: Novice Jobs, Swordman Jobs, Merchant Jobs, Acolyte Jobs
Str + 1
Dex + 1
Increases physical damage on Demi-Human race targets by 75%.
Increases physical damage on Human Player race targets by 75%.
Adds a 1% chance of buffing the user for 6 seconds when performing a physical attack; Adds a 50% chance of inflicting Stun on the target when performing a short-ranged attack.
This item is indestructible in battle.

Character Bound.
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.
It is especially designed for battles against Demihumans.
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STR, DEX +1
Physical damage towards Human and Demihuman enemies +75%.
Has a chance to inflict the Stun effect for 6 sec. when attacking.
Indestructible.
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Class: Mace
Attack: 105
Weight: 0
Weapon Level: 3
Required Level: 80
Jobs: Novice, Swordsman, Merchant and Acolyte Class

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? No
Can be placed in storage? No
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
bonus bStr,1;
bonus bDex,1;
bonus2 bAddRace,RC_DemiHuman,75;
bonus2 bAddRace,RC_Player_Human,75;
bonus bUnbreakableWeapon;
autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
Script References
bStr Item Bonus
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bAddRace Item Bonus
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
bUnbreakableWeapon Item Bonus
bUnbreakableWeapon
Signature:
bonus bUnbreakableWeapon;
Description:
Weapon cannot be damaged/broken by any means
bAddEff Item Bonus
bAddEff
Signature:
bonus4 bAddEff,eff,n,atf,t;
Description:
Adds a n/100% chance to cause status eff for t milliseconds on the target when attacking
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 3 Yes 3 Not specified Details

Not specified