Item Details

Vellum Flail ( Velum_Flail )

ID 16021 Vellum Flail
Vellum Flail Buy Price: 20 zeny Sell Price: 10 zeny Weight: 150 Slots: Not specified
Type: Weapon item. Sub Type: Mace Gender: Both Locations: Weapon
Attack: 170 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 95 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Aparato bélico usado em guerras.
Indestrutível em batalha.
Em mapas de GdE e PvP:
Ao realizar ataques físicos em oponentes da raça Humano, chance de impedir a recuperação de HP e SP do oponente.
A cada refino:
CRIT +1.
A cada 2 refinos:
Precisão +1.
Tipo: Maça
Ataque: 170
Peso: 150
Nível da arma: 4
Nível necessário: 95
Classes: Aprendizes, Superaprendizes, Espadachins, Noviços, Mercadores e evoluções

*Status berlaku selama WoE & PVP
Target tidak dapat melakukan penyembuhan. Tidak berfungsi jika menggunakan skill.
HIT dan CRI akan bertambah sesuai dengan tingkat upgrade.
Item tidak dapat hancur kecuali ditempa.
Jenis : Mace
Serangan : 170
Berat : 150
Level Senjata : 4
Minimum Level : 95
Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
A mace that has been designed specifically for battles against players.
Skills are not counted as a physical attack for this item.
Class: Mace
Attack: 170
Property: Neutral
Weight: 150
Weapon Level: 4
Requires Level: 95
This item is indestructible in battle.
Stats during WoE, PvP
Adds a chance to disable all healing effects on the target for a short duration when performing a short-ranged attack.
Per upgrade level of the item,
Hit + 1
Crit + 1

*Stats during WoE & PVP
Chance on hit to disable all healing effects from affecting the target for a duration. (This effect does not work with skills)
Increases HIT and CRIT depending on upgrade level.
Class: Mace
Attack Strength: 170
Weight: 150
Weapon Level: 4
Required Level: 95
Jobs: Novice, Swordsman, Acolyte, and Merchant Classes

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bUnbreakableWeapon;
bonus3 bStateNoRecoverRace,RC_Player_Human,10000,10000;
bonus3 bStateNoRecoverRace,RC_Player_Doram,10000,10000;
.@r = getrefine();
bonus bHit,.@r/2;
bonus bCritical,.@r;
Script References
bUnbreakableWeapon Item Bonus
bUnbreakableWeapon
Signature:
bonus bUnbreakableWeapon;
Description:
Weapon cannot be damaged/broken by any means
bStateNoRecoverRace Item Bonus
bStateNoRecoverRace
Signature:
bonus3 bStateNoRecoverRace,r,x,t;
Description:
Set a no recovery state of an enemy of race r at x/100% for t milliseconds with normal attack.
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bHit Item Bonus
bHit
Signature:
bonus bHit,n;
Description:
Hit + n
bCritical Item Bonus
bCritical
Signature:
bonus bCritical,n;
Description:
Critical + n
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 4 Yes 4 Not specified Details

Not specified