RWC Shouting Mouth ( RWC_Shouting_Mouth )
| ID 18650 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 5 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Lower Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 1 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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a mouth would have been advocated as unknowingly 'RWC! Fighting! a mouth would have been advocated as unknowingly 'RWC! Fighting! All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus3 bAutoSpellWhenHit,"SM_ENDURE",1,10;
bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10;
bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10;
bonus3 bAutoSpell,"BS_MAXIMIZE",5,10;
bonus3 bAutoSpell,"MC_LOUD",1,10;
bonus3 bAutoSpell,"AC_CONCENTRATION",5,10;
bonus3 bAutoSpell,"PR_GLORIA",3,10;
autobonus "{ bonus bStr,3; bonus bAgi,3; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; showscript \"RWC 2011 Fighting!!\"; }";
autobonus "{ bonus bInt,3; bonus bLuk,3; }",5,5000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; showscript \"RWC 2011 Fighting!!\"; }";
Script References
bAutoSpellWhenHit
Item Bonus
bAutoSpellWhenHit
Signature:
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
bAutoSpell
Item Bonus
bAutoSpell
Signature:
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
bStr
Item Bonus
bStr
Signature:
Description:
STR + n
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
showscript
Command
showscript
Signature:
Description:
Makes attached player or GID says a message like shouting a skill name, the message
will be seen to everyone around but not in chat window.
flag: Specify target
AREA - Message is sent to players in the vicinity of the source (default).
SELF - Message is sent only to player attached.
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bLuk
Item Bonus
bLuk
Signature:
Description:
LUK + n
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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