Item Details

Shooting Shadow Pendant ( S_Shooting_Pendant )

ID 24462 Shooting Shadow Pendant
Shooting Shadow Pendant Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Shadow Equipment item. Sub Type: Not specified Gender: Both Locations: Shadow Accessory Left (Pendant)
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: 99 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Fourth classes., All Third classes.

Colar usado como complemento para os acessórios convencionais.
--------------------------
HP máx. +10 por refino.
--------------------------
Dano de [Tiro Preciso] +5%.
A cada 2 refinos:
Dano de [Tiro Preciso] +2%.
--------------------------
Conjunto
Luva Sombria de Tiro
Brinco Sombrio de Tiro
Dano crítico +(soma dos refinos do conjunto ÷2)%.
--------------------------
Tipo: Equip. Sombrio
Posição: Colar
Peso: 0 Nv. mín.: 99
Classes: Sentinelas e evoluções

Pendant that brings out the potential abilities of the wearer.

HP +10 per refine level of item.
Increase damage of Focused Arrow Strike by 5%.
Increase damage of Focused Arrow Strike by additional 2% per 2 refine rate.

SET BONUS
Shooting Shadow Earrings
Shooting Shadow Weapon
Shooting Shadow Pendant
Increase critical damage as a percentage equivalent to half the sum of refine rate of the set.

Type : Shadow equipment
Location : Pendant Weight : 0
Required Level : 99
Class : Ranger Type

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus2 bSkillAtk,"SN_SHARPSHOOTING",5+2*(.@r/2);
Not specified
Not specified