Item Details

Mercenary Ring Type A ( Mercenary_Ring_A )

ID 28425 Mercenary Ring Type A
Mercenary Ring Type A Buy Price: 20 zeny Sell Price: 10 zeny Weight: 20 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Right_Accessory + Left_Accessory
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 99 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Anel usado durante a Rebelião Mercenária, onde o grupo usava para identificar os excluídos da sociedade.
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VIT +3.
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Aprendizes, Taekwons, Justiceiros, Ninjas e evoluções:
HP máx. +1.000.
SP máx. +200.
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Tipo: Acessório
DEF: 0 DEFM: 0
Peso: 20
Nível necessário: 99
Classes: Todas

VIT +3.
Novice, Taekwon, Ninja, Gunslinger Bonus,
Max HP +1000, Max SP +200.
Jenis : Accessory
Berat: 20
Lv Minimal: : 99
Job : All Jobs

Class: Accessory
Weight: 20
Requires Level: 99
Usable By: All Jobs
Vit + 3
Novice, Taekwon, Ninja, Gunslinger Bonus
Max HP + 1000
Max SP + 200

VIT + 3
[Novice, Ninja, Rebel jobs]
Max. HP + 1000
Max. SP + 200
Class: Accessory
Weight: 20
Requires Level: 99
Usable By: All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bVit,3;
if (BaseClass == Job_Gunslinger || BaseJob == Job_Novice || BaseJob == Job_SuperNovice || BaseClass == Job_Ninja || BaseClass == Job_Taekwon) {
   bonus bMaxHP,1000;
   bonus bMaxSP,200;
}
Not specified
Not specified

Not specified

Not specified