Shield Ring [1] ( Shield_Ring )
| ID 32263 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Right_Accessory + Left_Accessory | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Um poderoso anel, cujas propriedades especiais vão muito além do que o seu modesto tamanho insinua. Kotak yang berisi 25 Enriched Elunium. A ring worn by the Holy Knight who served the Rune Midgarts Kingdom. A ring worn by the Holy Knight who served the Rune Midgarts Kingdom. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bStr,5;
bonus bInt,5;
bonus bDex,5;
bonus2 bAddClass,Class_All,5;
if (getskilllv("LG_EARTHDRIVE") == 5)
bonus bDelayrate,-30;
if (getskilllv("LG_INSPIRATION") == 5)
bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500;
if (getskilllv("CR_DEVOTION") == 5) {
bonus bStr,5;
bonus bInt,5;
bonus bDex,5;
bonus bBaseAtk,100;
}
if (getskilllv("LG_PINPOINTATTACK") == 5) {
bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500;
bonus2 bSkillUseSP,"LG_EARTHDRIVE",25;
}
Script References
bStr
Item Bonus
bStr
Signature:
Description:
STR + n
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bAddClass
Item Bonus
bAddClass
Signature:
Description:
+x% physical damage against class c
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
getskilllv
Command
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
bDelayrate
Item Bonus
bDelayrate
Signature:
Description:
Increases skill delay by n%
bSkillCooldown
Item Bonus
bSkillCooldown
Signature:
Description:
Increases cooldown of skill sk by t milliseconds
bBaseAtk
Item Bonus
bBaseAtk
Signature:
Description:
Basic attack power + n
bSkillVariableCast
Item Bonus
bSkillVariableCast
Signature:
Description:
Increases variable cast time of skill sk by t milliseconds
bSkillUseSP
Item Bonus
bSkillUseSP
Signature:
Description:
Decreases SP consumption of skill sk by n
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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