Item Details

Elemental Possesion [1] ( aegis_450242 )

ID 450242 Elemental Possesion [1]
Elemental Possesion [1] Buy Price: zeny Sell Price: 0 zeny Weight: 100 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 100
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Manto mágico que auxilia no controle dos quatro elementos.
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HP e SP máx. +10%.
Refino +5 ou mais:
INT +15.
Refino +7 ou mais:
INT +15 adicional.
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Refino +10 ou mais:
Torna a Armadura Indestrutível
Dano Mágico de propriedade Neutro +15%
Dano Mágico de propriedade Fogo +15%
Dano Mágico de propriedade Água +15%
Dano Mágico de propriedade Vento +15%
Dano Mágico de propriedade Terra +15%
Dano Mágico de propriedade Veneno +15%.
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Se nível aprendido de [Lanças do Aesir] for 10:
Recarga de [Lanças dos Aesir] -1s.
Recarga de [Invocar Vayu] -25s.
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A cada nível aprendido de [Invocar Agni], [Invocar Varuna], [Invocar Vayu] ou [Invocar Chandra]:
Velocidade de ataque +1%
ATQM +15.
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A cada nível aprendido de [Empatia Elemental]:
Dano mágico contra todas as raças +14%.
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Tipo: Armadura
DEF: 100 DEFM: 0
Peso: 100
Nível necessário: 100
Classes: Todas

MaxHP +10%
MaxSP +10%
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Jika skill "Varetyr Spear" Mencapai lv 10 atau lebih

Cooldown-time dari skill "Varetyr Spear" -0,6 detik.
Cooldown-time dari skill "Call Ventus" -1,5 detik.
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Per total level skill "Call Agni", "Call Aqua", "Call Ventus", dan "Call Tera"
ASPD +1%
MATK +9
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Per level skill "Spirit Sympathy"
Damage serangan magic ke semua race monster +8%
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Jika tingkat tempa +7 atau lebih
INT +9
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Jika tingkat tempa +9 atau lebih
INT +9
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Jika tingkat tempa +12 atau lebih
Armor tidak dapat dihancurkan
Magic Damage element Neutral, Fire, Water, Wind, Earth, Poison +9%
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[Set Bonus]
Elemental Possesion [1]
Randgris Miracle (Armor)

Jika skill "Varetyr Spear" Mencapai lv 10 atau lebih

Cooldown-time dari skill "Varetyr Spear" -0,4 detik.
Cooldown-time dari skill "Call Ventus" -1 detik.
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Per total level skill "Call Agni", "Call Aqua", "Call Ventus", dan "Call Tera"
MATK +6
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Per level skill "Spirit Sympathy"
Damage serangan magic ke semua race monster +6%
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Jika tingkat tempa +7 atau lebih
INT +6
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Jika tingkat tempa +9 atau lebih
INT +6
------------------------
Jika tingkat tempa +12 atau lebih
Magic Damage element Neutral, Fire, Water, Wind, Earth, Poison +6%
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Jenis : Armor
Def : 100
Berat : 100
Lv Min. : 100
Job : Semua Job

Robes made for experienced Sorcerers. It contains special enchantments favored by spirits.
MHP +10%, MSP +10%.

When refined to +5 or higher, INT +15.

When refined to +7 or higher, Additional INT +15.

When refined to +10 or higher :
Armor will be indestructible.
Increase neutral,fire,water,wind,earth, and poison property magical damage by 15%.

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When learned Varetyr Spear lv 10 :
Reduce cooldown of Varetyr Spear by 1 sec.
Reduce cooldown of Call Ventus by 25 sec.
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Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus :
ASPD +1%, MATK +15.
------------------------
For every level of Spirit Sympathy learned,
Increase magic damage against all races by 14%,
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Type : Armor
Def : 100
Weight : 100
Required Level : 100
Class : All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bAspdRate,getskilllv("SO_SUMMON_AGNI")+getskilllv("SO_SUMMON_AQUA")+getskilllv("SO_SUMMON_VENTUS")+getskilllv("SO_SUMMON_TERA");
bonus bMatk,15*(getskilllv("SO_SUMMON_AGNI")+getskilllv("SO_SUMMON_AQUA")+getskilllv("SO_SUMMON_VENTUS")+getskilllv("SO_SUMMON_TERA"));
bonus2 bMagicAddRace,RC_All,14*getskilllv("SO_EL_SYMPATHY");
if (getskilllv("SO_VARETYR_SPEAR") == 10) {
   bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000;
   bonus2 bSkillCooldown,"SO_SUMMON_VENTUS",-25000;
}
if (.@r>=5)
   bonus bInt,15;
if (.@r>=7)
   bonus bInt,15;
if (.@r>=10) {
   bonus2 bMagicAtkEle,Ele_Earth,15;
   bonus2 bMagicAtkEle,Ele_Fire,15;
   bonus2 bMagicAtkEle,Ele_Neutral,15;
   bonus2 bMagicAtkEle,Ele_Poison,15;
   bonus2 bMagicAtkEle,Ele_Water,15;
   bonus2 bMagicAtkEle,Ele_Wind,15;
   bonus bUnbreakableArmor;
}
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