Guardian Soul ( Guardian_Soul_TH )
ID 480120 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 100 | Slots: Not specified | ||||||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Garment/Robe | |||||||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 25 | |||||||||||||||||||||
Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||
Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
All Not specified
.@r = getrefine(); bonus bUnbreakableGarment; skill "WZ_HEAVENDRIVE",1; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; if (.@r>=7) { .@a = (readparam(bLuk)+readparam(bStr))/18; .@b = (readparam(bAgi)+readparam(bVit))/18; .@c = (readparam(bInt)+readparam(bDex))/18; .@bonus = (.@r>=12 ? 5 : 3); bonus bDelayrate,-.@a; bonus2 bSubEle,Ele_Holy,.@bonus*.@a; bonus2 bSubEle,Ele_Dark,.@bonus*.@a; bonus bAspdRate,.@b; bonus bMaxHPrate,(.@r>=12?2:1)*.@b; bonus2 bSubEle,Ele_Fire,.@bonus*.@b; bonus2 bSubEle,Ele_Water,.@bonus*.@b; bonus bVariableCastrate,-.@c; bonus2 bSubEle,Ele_Wind,.@bonus*.@c; bonus2 bSubEle,Ele_Earth,.@bonus*.@c; } Not specified Not specified Not specified Not specified |