Item Details

Kuroiro-OSAD [2] ( Kuroiro_AD )

ID 510066 Kuroiro-OSAD [2]
Kuroiro-OSAD [2] Buy Price: zeny Sell Price: 0 zeny Weight: 90 Slots: 2
Type: Weapon item. Sub Type: Dagger Gender: Both Locations: Weapon
Attack: 150 Magic Attack: 150 Range: 1 Defense: Not specified
Weapon Level: 5 Armor Level: Not specified Min. Equip Level: 170 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Kuroiro-OS remodeled with Team Atnad's technology added.
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MATK + 150.
Increases physical and magical damage against shadow and undead property enemies by 7%.

If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%.

If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%.

If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%.
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Class : Dagger
ATK : 150
Weight : 90
Weapon Lv : 5
Required Level : 170
Class : Ninja Classes

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus2 bMagicAddEle,Ele_Undead,7;
bonus2 bAddEle,Ele_Undead,7;
bonus2 bMagicAddEle,Ele_Dark,7;
bonus2 bAddEle,Ele_Dark,7;
if (.@r>=7) {
   bonus2 bAddEle,Ele_Undead,13;
   bonus2 bMagicAddEle,Ele_Undead,13;
   bonus2 bAddEle,Ele_Dark,13;
   bonus2 bMagicAddEle,Ele_Dark,13;
   if (.@r>=9) {
      bonus2 bSkillAtk,"KO_HAPPOKUNAI",35;
      bonus2 bSkillAtk,"NJ_KOUENKA",20;
      bonus2 bSkillAtk,"NJ_HYOUSENSOU",20;
      bonus2 bSkillAtk,"NJ_HUUJIN",20;
      if (.@r>=11) {
         bonus2 bAddRace,RC_Undead,15;
         bonus2 bMagicAddRace,RC_Undead,15;
         bonus2 bAddRace,RC_Demon,15;
         bonus2 bMagicAddRace,RC_Demon,15;
      }
   }
}
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