Item Details

Side Cap ( Side_Cap )

ID 5535 Side Cap
Side Cap Buy Price: 20 zeny Sell Price: 10 zeny Weight: 50 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 6
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um chapéu usado pelos oficiais do exército de Louyang, acostumados a treinar mente e corpo para alcançar um equilíbrio perfeito.
FOR +1, VIT +1, AGI +1, máx. SP +50.
Tipo: Equipamento para a cabeça
Defesa: 6
Equipa em: Topo
Peso: 50
Nível necessário: 0
Classes: Todas

This cap's design is best appreciated when worn slightly off to the side.
Class: Headgear
Position: Upper
Defense: 6
Weight: 50
Requires Level: 1
Usable By: All Jobs
Increases damage inflicted on Demihuman monsters by 3%
Reduces damage received from Demihuman monsters by 5%.
Increases damage inflicted on Human Player monsters by 3%
Reduces damage received from Human Player monsters by 5%.
Vit +1
Dex +1

This cap's design is best appreciated when worn slightly off to the side.
Increases damage inflicted on Demihuman enemies by 3% and reduces damage received by Demihuman enemies by 5%.
Vit +1, Dex +1
Class: Headgear
Defense: 6
Location: Upper
Weight: 50
Required Level: 1
Jobs: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bDex,1;
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bAddRace,RC_DemiHuman,3;
bonus2 bAddRace,RC_Player_Human,3;
Not specified
Not specified

Not specified