bonus2 bIgnoreDefClassRate,Class_Normal,getrandomoptinfo(ROA_VALUE);
Groups
| Group Key | Slot | Chance | Min Value | Max Value | Details |
|---|---|---|---|---|---|
| AS_WEAPON_2 | 2 | 100 | 1 | 30 | Details |
| AS_WEAPON_3 | 2 | 100 | 1 | 30 | Details |
| AS_WEAPON_4 | 2 | 100 | 1 | 20 | Details |
| AS_WEAPON_5 | 2 | 100 | 1 | 30 | Details |
| ATT_S | 2 | 3500 | 1 | 2 | Details |
| H_Anto_Range | Not specified | 80 | 10 | 20 | Details |
| H_Anto_Melee | Not specified | 80 | 10 | 20 | Details |
| Anto_Range | Not specified | 50 | 5 | 10 | Details |
| Anto_Melee | Not specified | 50 | 5 | 10 | Details |
| GOLD_STATUE | 3 | 212 | 30 | 60 | Details |
| ILL_PHYSIC_BOSS | Not specified | 5000 | 5 | 15 | Details |
| AUTO_IMP_MELEE_3 | 3 | 5000 | 3 | 15 | Details |
| EIN_DDBOX | Not specified | 5000 | 3 | 18 | Details |