#21 VAR_MDEFPOWER

bonus bMdef,getrandomoptinfo(ROA_VALUE);

Groups

Group Key Slot Chance Min Value Max Value Details
Group_1 Not specified 5000 10 30 Details
BEARERS_S2_ATT Not specified 31 2 3 Details
ALLMIGHTY_S_ATT Not specified 31 2 3 Details
Bloody_Knight_Shield 1 10000 3 10 Details
Bloody_Knight_Shield 2 10000 3 10 Details
Sacred_Knight_Shield 1 10000 3 10 Details
Sacred_Knight_Shield 2 10000 3 10 Details
RTC_ALL_BOX 2 5000 5 10 Details
RTC_ATK_BOX 2 5000 5 10 Details
RTC_DEF_BOX 2 5000 5 10 Details
RTC_PENE_BOX 2 5000 5 10 Details
ATT_S 2 3500 2 5 Details
ATT_S2 Not specified 26 2 3 Details
S_CRIT Not specified 30 2 3 Details
TW_S1 Not specified 30 2 3 Details
H_Anto_Magic 1 4600 1 15 Details
Anto_Magic 1 4600 1 15 Details
BF_Att_Box_TW Not specified 70 5 10 Details
Hasty_Box Not specified 30 2 3 Details
GUNSLINGER_ENCHANT 1 625 10 20 Details
SUIT_UPGRADE_KIT 1 1111 5 15 Details
CANDY_BAG_SCROLL_MAGIC 2 454 1 15 Details
BOOSTER_AMPLIFIER 1 625 3 5 Details
MAGICAL_CAT_HAND 1 625 10 20 Details
CURSED_BLOOD 1 277 3 10 Details
CURSED_BLOOD 2 277 3 10 Details
GOLD_STATUE 1 277 3 10 Details
GOLD_STATUE 2 277 3 10 Details
GEFFEN_MAGIC_SCROLL 2 666 5 10 Details
SHADOW_RANDOM_MIX 1 500 1 3 Details
MAGMA_ESSENCE 2 384 1 3 Details
AUTO_IMP_MELEE_3 3 5000 10 40 Details
AUTO_IMP_MAGIC_3 3 5000 10 40 Details