Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
8327 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8328 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8329 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8330 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8331 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8332 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8333 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8334 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detalles
8335 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus bInt,... Detalles
8336 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus bInt,... Detalles
8337 2 if (readparam(bDex)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bDex,70; }",15,5000,BF_WEAPON; } Detalles
8338 2 if (readparam(bDex)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bDex,70; }",15,5000,BF_WEAPON; } Detalles
8339 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detalles
8340 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detalles
8341 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detalles
8342 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detalles
8343 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detalles
8344 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detalles
8345 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"S... Detalles
8346 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"S... Detalles