Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
8327 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8328 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8329 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8330 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8331 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8332 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8333 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8334 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Детали
8335 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus bInt,... Детали
8336 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus bInt,... Детали
8337 2 if (readparam(bDex)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bDex,70; }",15,5000,BF_WEAPON; } Детали
8338 2 if (readparam(bDex)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bDex,70; }",15,5000,BF_WEAPON; } Детали
8339 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Детали
8340 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Детали
8341 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Детали
8342 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Детали
8343 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Детали
8344 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Детали
8345 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"S... Детали
8346 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"S... Детали