Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
8593 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8594 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8595 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8596 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8597 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8598 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8599 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8600 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bSMatk,2; bonus bMatkRate,... Detalles
8601 2 bonus2 bAddSize,Size_Medium,15; bonus2 bMagicAddSize,Size_Medium,15; bonus2 bAddRace,RC_Demon,15; bonus2 bMagicAddRac... Detalles
8602 2 bonus bNonCritAtkRate,5; Detalles
8603 2 bonus bCritAtkRate,3; bonus bCritical,15; Detalles
8604 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bNonCritAtkRate,15; bonus2 bSkillAtk... Detalles
8605 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bCritAtkRate,15; bonus2 bSkillAtk,"W... Detalles
8606 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE"... Detalles
8607 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bS... Detalles
8608 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,15; bonus2 bSkillAtk,"... Detalles
8609 2 .@sum = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_R); bonus bNonCritAtkRate,15; bonus2 bSkillAtk... Detalles
8610 2 bonus bNonCritAtkRate,15; bonus bPAtk,5; if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,... Detalles
8611 2 bonus bShortAtkRate,10; bonus bLongAtkRate,10; bonus bPAtk,4; bonus bMaxHPrate,3; if (getenchantgrade(EQI_HEAD_TOP)>=... Detalles
8612 2 bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicA... Detalles