Item Details

Guardian Soul ( Guardian_Soul )

ID 480045 Guardian Soul
Guardian Soul Prix d'achat: zeny Prix de vente: 0 zeny Poids: 30 Emplacements: Non spécifié
Type: Armure/Vêtement/Bottes/Coiffure/Accessoire. Sous-type: Non spécifié Genre: Les deux Lieux: Vêtement/Robe
Attaque: Non spécifié Attaque magique: Non spécifié Portée: Non spécifié Défense: 25
Niveau d'arme: Non spécifié Niveau d'armure: 1 Niveau d'équipement min.: 100 Niveau d'équipement max.: Non spécifié
Affûtage: 1 Améliorable: Non spécifié Élément: Neutre Classes: Non spécifié

Sobretudo usado pelo guardião dos portões do mundo dos mortos. Dizem que o barulho das chaves batendo no bolso desse manto fica permanente na memória.
--------------------------
Habilita [Fúria da Terra] nv.3.
--------------------------
Resistência as raças Humano e Doram +5%.
Resistência as propriedades Sagrado e Fantasma -7%.
--------------------------
A cada vez que FOR e SOR somarem 18:
ATQ +15.
Pós-conjuração -1%.
Resistência as propriedades Sombrio e Maldito +7%.
--------------------------
A cada vez que AGI e VIT somarem 18:
HP máx. +2%.
Velocidade de ataque +2%.
Resistência as propriedades Fogo e Água +7%.
--------------------------
A cada vez que INT e DES somarem 18:
ATQM +15.
Conjuração variável -1%.
Resistência as propriedades Vento e Terra +7%.
--------------------------
Tipo: Capa
DEF: 25 DEFM: 10
Peso: 30
Nível necessário: 100
Classes: Todas

Armor yang dipakai Guardian Kades, entah bagaimana seseorang bisa mendapatkannya.
------------------------
Dapat menggunakan skill [Heaven's Drive] Lv. 3.
------------------------
Resist terhadap serangan player +5%.
------------------------
Setiap total base STR dan LUK adalah 18 : ATK +15, After Cast Delay -1%.
Resist serangan Dark dan Undead sebesar 7%.
------------------------
Setiap total base AGI dan VIT adalah 18 : ASPD +2%, MaxHP +2%.
Resist serangan Fire dan Water sebesar 7%.
------------------------
Setiap total base INT dan DEX adalah 18 : MATK +15, Variable Cast time +1%.
Resist serangan Wind dan Earth sebesar 7%.
------------------------
Jenis: Equipment
Posisi: Garment
Def: 25
MDef: 10
Berat: 30
Syarat Lv: 100
Job: All job

Type: Equipment
Class: Garment
Defense: 25
Weight: 30
Requires Level: 100
Usable By: All Jobs
Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%

If refined to +7 or higher
ATK +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex

If refined to +12 or higher
ATK an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex

If refined to +15 or higher
ATK an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex

Tous

Non spécifié

Drapeaux
Peut-il être ajouté à une boutique d'achat de joueur ? Non
Invoque un monstre ? Non
Fait partie d'un conteneur ? Non
Possède une pile unique ? Non
Se lie à l'équipement ? Non
Annonce le drop ? Non
Est consommé à l'utilisation ? Oui
A un effet au sol ? Non
Empilement
Non spécifié
Utilisation
Non spécifié
Commerce
Remplacer Non spécifié
Peut être jeté ? Oui
Peut être échangé ? Oui
Peut être échangé avec le partenaire ? Oui
Peut être vendu à un PNJ ? Oui
Peut être placé dans le chariot ? Oui
Peut être placé dans le stockage ? Oui
Peut être placé dans le stockage de guilde ? Oui
Peut être envoyé par courrier ? Oui
Peut être mis aux enchères ? Oui
Délai
Non spécifié
.@a = (readparam(bStr)+readparam(bLuk))/18;
.@b = (readparam(bAgi)+readparam(bVit))/18;
.@c = (readparam(bInt)+readparam(bDex))/18;
bonus bMdef,10;
skill "WZ_HEAVENDRIVE",3;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSubEle,Ele_Holy,7;
bonus2 bSubEle,Ele_Ghost,7;
bonus bBaseAtk,.@a*15;
bonus bDelayrate,-.@a;
bonus2 bSubEle,Ele_Dark,.@a*7;
bonus2 bSubEle,Ele_Undead,.@a*7;
bonus bAspdRate,.@b*2;
bonus bMaxHPrate,.@b*2;
bonus2 bSubEle,Ele_Water,.@b*7;
bonus2 bSubEle,Ele_Fire,.@b*7;
bonus bMatk,.@c*15;
bonus bVariableCastrate,-.@c;
bonus2 bSubEle,Ele_Earth,.@c*7;
bonus2 bSubEle,Ele_Wind,.@c*7;
Références du Script
readparam Commande
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Exemple:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bStr Bonus d’Objet
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bLuk Bonus d’Objet
bLuk
Signature:
bonus bLuk,n;
Description:
LUK + n
bAgi Bonus d’Objet
bAgi
Signature:
bonus bAgi,n;
Description:
AGI + n
bVit Bonus d’Objet
bVit
Signature:
bonus bVit,n;
Description:
VIT + n
bInt Bonus d’Objet
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bDex Bonus d’Objet
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bMdef Bonus d’Objet
bMdef
Signature:
bonus bMdef,n;
Description:
Equipment MDEF + n
bSubRace Bonus d’Objet
bSubRace
Signature:
bonus3 bSubRace,r,x,bf;
Description:
+x% damage reduction against race r with trigger criteria bf
bSubEle Bonus d’Objet
bSubEle
Signature:
bonus3 bSubEle,e,x,bf;
Description:
+x% damage reduction against attack element e with trigger criteria bf
bBaseAtk Bonus d’Objet
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
bDelayrate Bonus d’Objet
bDelayrate
Signature:
bonus bDelayrate,n;
Description:
Increases skill delay by n%
bAspdRate Bonus d’Objet
bAspdRate
Signature:
bonus bAspdRate,n;
Description:
Attack speed + n%
bMaxHPrate Bonus d’Objet
bMaxHPrate
Signature:
bonus bMaxHPrate,n;
Description:
MaxHP + n%
bMatk Bonus d’Objet
bMatk
Signature:
bonus bMatk,n;
Description:
Magical attack power + n
bVariableCastrate Bonus d’Objet
bVariableCastrate
Signature:
bonus2 bVariableCastrate,sk,n;
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
Non spécifié
Références du Script

Aucune référence documentée n’a été détectée dans ce script.

Non spécifié
Références du Script

Aucune référence documentée n’a été détectée dans ce script.

Non spécifié

Non spécifié

Non spécifié

Non spécifié

Non spécifié

Non spécifié

Non spécifié

Raffinage Groupe Niveau de l'objet Affûtage Niveau d'arme Niveau d'armure Détails
Raffinage Armure 1 Oui Non spécifié 1 Détails

Non spécifié