Item Details

Guardian Soul ( Guardian_Soul )

ID 480045 Guardian Soul
Guardian Soul Buy Price: zeny Sell Price: 0 zeny Weight: 30 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 25
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Sobretudo usado pelo guardião dos portões do mundo dos mortos. Dizem que o barulho das chaves batendo no bolso desse manto fica permanente na memória.
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Habilita [Fúria da Terra] nv.3.
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Resistência as raças Humano e Doram +5%.
Resistência as propriedades Sagrado e Fantasma -7%.
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A cada vez que FOR e SOR somarem 18:
ATQ +15.
Pós-conjuração -1%.
Resistência as propriedades Sombrio e Maldito +7%.
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A cada vez que AGI e VIT somarem 18:
HP máx. +2%.
Velocidade de ataque +2%.
Resistência as propriedades Fogo e Água +7%.
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A cada vez que INT e DES somarem 18:
ATQM +15.
Conjuração variável -1%.
Resistência as propriedades Vento e Terra +7%.
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Tipo: Capa
DEF: 25 DEFM: 10
Peso: 30
Nível necessário: 100
Classes: Todas

Armor yang dipakai Guardian Kades, entah bagaimana seseorang bisa mendapatkannya.
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Dapat menggunakan skill [Heaven's Drive] Lv. 3.
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Resist terhadap serangan player +5%.
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Setiap total base STR dan LUK adalah 18 : ATK +15, After Cast Delay -1%.
Resist serangan Dark dan Undead sebesar 7%.
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Setiap total base AGI dan VIT adalah 18 : ASPD +2%, MaxHP +2%.
Resist serangan Fire dan Water sebesar 7%.
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Setiap total base INT dan DEX adalah 18 : MATK +15, Variable Cast time +1%.
Resist serangan Wind dan Earth sebesar 7%.
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Jenis: Equipment
Posisi: Garment
Def: 25
MDef: 10
Berat: 30
Syarat Lv: 100
Job: All job

Type: Equipment
Class: Garment
Defense: 25
Weight: 30
Requires Level: 100
Usable By: All Jobs
Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%

If refined to +7 or higher
ATK +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex

If refined to +12 or higher
ATK an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex

If refined to +15 or higher
ATK an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@a = (readparam(bStr)+readparam(bLuk))/18;
.@b = (readparam(bAgi)+readparam(bVit))/18;
.@c = (readparam(bInt)+readparam(bDex))/18;
bonus bMdef,10;
skill "WZ_HEAVENDRIVE",3;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSubEle,Ele_Holy,7;
bonus2 bSubEle,Ele_Ghost,7;
bonus bBaseAtk,.@a*15;
bonus bDelayrate,-.@a;
bonus2 bSubEle,Ele_Dark,.@a*7;
bonus2 bSubEle,Ele_Undead,.@a*7;
bonus bAspdRate,.@b*2;
bonus bMaxHPrate,.@b*2;
bonus2 bSubEle,Ele_Water,.@b*7;
bonus2 bSubEle,Ele_Fire,.@b*7;
bonus bMatk,.@c*15;
bonus bVariableCastrate,-.@c;
bonus2 bSubEle,Ele_Earth,.@c*7;
bonus2 bSubEle,Ele_Wind,.@c*7;
Script References
readparam Command
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Example:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bStr Item Bonus
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bLuk Item Bonus
bLuk
Signature:
bonus bLuk,n;
Description:
LUK + n
bAgi Item Bonus
bAgi
Signature:
bonus bAgi,n;
Description:
AGI + n
bVit Item Bonus
bVit
Signature:
bonus bVit,n;
Description:
VIT + n
bInt Item Bonus
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bMdef Item Bonus
bMdef
Signature:
bonus bMdef,n;
Description:
Equipment MDEF + n
bSubRace Item Bonus
bSubRace
Signature:
bonus3 bSubRace,r,x,bf;
Description:
+x% damage reduction against race r with trigger criteria bf
bSubEle Item Bonus
bSubEle
Signature:
bonus3 bSubEle,e,x,bf;
Description:
+x% damage reduction against attack element e with trigger criteria bf
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
bDelayrate Item Bonus
bDelayrate
Signature:
bonus bDelayrate,n;
Description:
Increases skill delay by n%
bAspdRate Item Bonus
bAspdRate
Signature:
bonus bAspdRate,n;
Description:
Attack speed + n%
bMaxHPrate Item Bonus
bMaxHPrate
Signature:
bonus bMaxHPrate,n;
Description:
MaxHP + n%
bMatk Item Bonus
bMatk
Signature:
bonus bMatk,n;
Description:
Magical attack power + n
bVariableCastrate Item Bonus
bVariableCastrate
Signature:
bonus2 bVariableCastrate,sk,n;
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified