| 6708 |
3 |
|
bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-1500; |
Detail
|
| 6713 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L); if (getskilllv("RK_HUNDREDSPEAR") == 10) ski... |
Detail
|
| 6714 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L); if (getskilllv("RK_HUNDREDSPEAR") == 10) ski... |
Detail
|
| 6715 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L); if (getskilllv("LG_SHIELDPRESS") == 10) bonu... |
Detail
|
| 6716 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L); if (getskilllv("LG_SHIELDPRESS") == 10) bonu... |
Detail
|
| 6717 |
3 |
|
bonus2 bSubSkill,"WL_CRIMSONROCK",30; bonus2 bSubSkill,"NC_ARMSCANNON",30; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus... |
Detail
|
| 6727 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6728 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6729 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6730 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6731 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6732 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6733 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6734 |
3 |
|
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3); |
Detail
|
| 6743 |
3 |
|
.@r = getequiprefinerycnt(EQI_SHOES); bonus2 bSubEle,Ele_Neutral,3*(.@r/3); bonus2 bSubEle,Ele_Earth,3*(.@r/4); bonus... |
Detail
|
| 6752 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
Detail
|
| 6753 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
Detail
|
| 6754 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
Detail
|
| 6755 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"WL_COMET",10*(.@r/3); |
Detail
|
| 6756 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAddRace,RC_All,3*(.@r/3); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10... |
Detail
|