Manto que retém magia para melhorar o foco e a concentração no alvo. Evita a fuga de feitiços por falta de atenção. -------------------------- Resistência as raças Humano e Doram +5%. Resistência a monstros normais e chefes +5%. -------------------------- Dano mágico +5%. Velocidade de ataque +5%. Refino +7 ou mais: Dano mágico +5% adicional. Velocidade de ataque +5% adicional. Refino +9 ou mais: Dano mágico +10% adicional. Velocidade de ataque +10% adicional. -------------------------- A cada nível de [Empatia Elemental]: INT +5. Pós-conjuração -5%. -------------------------- Ao aprender [Onda Psíquica] nv.5: Ao realizar ataques físicos, 15% de chance de autoconjurar [Lanças de Fogo] [Lanças de Gelo] [Relâmpago] [Coluna de Pedra] e [Onda Psíquica] no nível aprendido. -------------------------- A cada nível de [Encanto de Órion]: Dano de [Lanças de Fogo] [Lanças de Gelo] [Relâmpago] e [Coluna de Pedra] +20%. -------------------------- Ao aprender [Punho Arcano] nv.10: Ao realizar ataques físicos, 25% de chance de autoconjurar [Escudo Mágico] nv.3 ou no maior nível aprendido. -------------------------- Tipo: Capa DEF: 12 DEFM: 0 Peso: 30 Nível necessário: 100 Classes: Todas
A coat that compresses the power of the spirits and contains magic power in every fiber. ------------------------ ASPD + 5%, ASPD + 5. ------------------------ MATK + 30%. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 5%. ------------------------ For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%. ------------------------ For every level of Striking learned, increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 20%. ------------------------ When learned Psychic Wave Lv. 5, there's a chance to cast Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, and Psychic Wave when performing physical attack. (Skill level is based on learned level.) ------------------------ When learned Spell Fist Lv. 10, there's a chance to cast Safety Wall Lv. 3 when performing physical attack. (If a higher Safety Wall skill level is available, it will be cast instead of Lv. 3.) ------------------------ When refined to +7 or higher, additional ASPD + 5%, MATK + 5%. ------------------------ When refined to +9 or higher, additional ASPD + 10%, MATK + 10%. ------------------------ Type : Garment Def : 12 Weight : 30 Required Level : 100 Class : All Jobs
Allowed in player purchase shop:
|
Summons monster:
|
Bind On Equip:
|
Stacking restriction in inventory:
|
Stacking restriction in cart:
|
Stacking restriction in storage:
|
Stacking restriction in guild storage:
|
Can be dropped:
|
Can be traded:
|
Can be traded with partner:
|
Can be sold to NPC:
|
Can be placed in the cart:
|
Can be placed in the storage:
|
Can be placed in guild storage:
|
Can be put in a mail:
|
Can be put in an auction:
|
Delay:
|
|
|
|
.@r = getrefine();
.@a = getskilllv("SO_EL_SYMPATHY");
.@b = getskilllv("SO_STRIKING");
bonus bAspdRate,5;
bonus bMatkRate,5;
bonus2 bSubClass,Class_Boss,5;
bonus2 bSubClass,Class_Normal,5;
bonus2 bSubRace,RC_Player_Human,5;
bonus bInt,5*.@a;
bonus bDelayrate,-5*.@a;
bonus2 bSkillAtk,"MG_FIREBOLT",20*.@b;
bonus2 bSkillAtk,"MG_COLDBOLT",20*.@b;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20*.@b;
bonus2 bSkillAtk,"WZ_EARTHSPIKE",20*.@b;
if (getskilllv("SO_SPELLFIST")>=10)
bonus3 bAutoSpell,"MG_SAFETYWALL",max(getskilllv("MG_SAFETYWALL"),3),20;
if (getskilllv("SO_PSYCHIC_WAVE")>=5) {
bonus3 bAutoSpell,"MG_FIREBOLT",getskilllv("MG_FIREBOLT"),20;
bonus3 bAutoSpell,"MG_COLDBOLT",getskilllv("MG_COLDBOLT"),20;
bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",getskilllv("MG_LIGHTNINGBOLT"),20;
bonus3 bAutoSpell,"WZ_EARTHSPIKE",getskilllv("WZ_EARTHSPIKE"),20;
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",getskilllv("SO_PSYCHIC_WAVE"),20;
}
if (.@r>=7) {
bonus bAspdRate,5;
bonus bMatkRate,5;
}
if (.@r>=9) {
bonus bAspdRate,10;
bonus bMatkRate,10;
}
|