Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
3314 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; bonus2 b... Детали
3315 2 bonus2 bMagicAddEle,Ele_All,10; bonus bNoCastCancel; if (getequiprefinerycnt(EQI_HEAD_TOP) >= 12) { bonus bDelayrate,... Детали
3316 2 bonus2 bMagicAtkEle,Ele_Ghost,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_SOULEXPANSION",5... Детали
3317 2 bonus2 bMagicAtkEle,Ele_Ghost,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",... Детали
3318 2 bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Dark,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... Детали
3319 2 bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Dark,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... Детали
3320 2 bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",5*(.@r_weapon... Детали
3321 2 bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",7*(.@r_w... Детали
3322 2 bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",5*(.@r_weap... Детали
3323 2 bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",7*(.@r_we... Детали
3324 2 bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Holy,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... Детали
3325 2 bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Holy,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... Детали
3326 2 bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*(.@r_w... Детали
3327 2 bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"CD_PETITIO",7*(.@r_weapon/3);... Детали
3328 2 bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SC_FATALMENACE",5*(.@r_weapon... Детали
3329 2 bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",7*(.@r_weap... Детали
3330 2 bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SC_TRIANGLESHOT",5*(.@r_weapon... Детали
3331 2 bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"ABC_FRENZY_SHOT",7*(.@r_weapon... Детали
3332 2 bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RA_ARROWSTORM",5*(.@r_weapon/3); Детали
3333 2 bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WH_GALESTORM",7*(.@r_weapon/3)... Детали