| 3314 |
2 |
|
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; bonus2 b... |
Details
|
| 3315 |
2 |
|
bonus2 bMagicAddEle,Ele_All,10; bonus bNoCastCancel; if (getequiprefinerycnt(EQI_HEAD_TOP) >= 12) { bonus bDelayrate,... |
Details
|
| 3316 |
2 |
|
bonus2 bMagicAtkEle,Ele_Ghost,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_SOULEXPANSION",5... |
Details
|
| 3317 |
2 |
|
bonus2 bMagicAtkEle,Ele_Ghost,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",... |
Details
|
| 3318 |
2 |
|
bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Dark,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... |
Details
|
| 3319 |
2 |
|
bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Dark,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... |
Details
|
| 3320 |
2 |
|
bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",5*(.@r_weapon... |
Details
|
| 3321 |
2 |
|
bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",7*(.@r_w... |
Details
|
| 3322 |
2 |
|
bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",5*(.@r_weap... |
Details
|
| 3323 |
2 |
|
bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",7*(.@r_we... |
Details
|
| 3324 |
2 |
|
bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Holy,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... |
Details
|
| 3325 |
2 |
|
bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Holy,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bo... |
Details
|
| 3326 |
2 |
|
bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*(.@r_w... |
Details
|
| 3327 |
2 |
|
bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"CD_PETITIO",7*(.@r_weapon/3);... |
Details
|
| 3328 |
2 |
|
bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SC_FATALMENACE",5*(.@r_weapon... |
Details
|
| 3329 |
2 |
|
bonus bShortAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",7*(.@r_weap... |
Details
|
| 3330 |
2 |
|
bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SC_TRIANGLESHOT",5*(.@r_weapon... |
Details
|
| 3331 |
2 |
|
bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"ABC_FRENZY_SHOT",7*(.@r_weapon... |
Details
|
| 3332 |
2 |
|
bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RA_ARROWSTORM",5*(.@r_weapon/3); |
Details
|
| 3333 |
2 |
|
bonus bLongAtkRate,10; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WH_GALESTORM",7*(.@r_weapon/3)... |
Details
|