| 7088 |
3 |
|
bonus bFlee,250; bonus bPerfectHitAddRate,50; |
Details
|
| 7089 |
3 |
|
bonus bCritical,100; bonus bCritAtkRate,50; |
Details
|
| 7090 |
3 |
|
bonus bVariableCastrate,-100; bonus bNoGemStone; |
Details
|
| 7091 |
3 |
|
bonus bFlee,250; bonus bFixedCastrate,-70; |
Details
|
| 7113 |
3 |
|
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@s... |
Details
|
| 7114 |
3 |
|
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@s... |
Details
|
| 7115 |
3 |
|
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@s... |
Details
|
| 7116 |
3 |
|
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@s... |
Details
|
| 7117 |
3 |
|
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@s... |
Details
|
| 7118 |
3 |
|
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@s... |
Details
|
| 7147 |
3 |
|
if (getequipid(EQI_HAND_L) == 510153) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",15; } |
Details
|
| 7240 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatkRate,3*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",10*(.@r/3); |
Details
|
| 7241 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatkRate,3*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",10*(.@r/3); |
Details
|
| 7242 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatkRate,3*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",10*(.@r/3); |
Details
|
| 7243 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMatkRate,3*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",10*(.@r/3); |
Details
|
| 7244 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
Details
|
| 7245 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
Details
|
| 7246 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
Details
|
| 7247 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10*(.@r/3); |
Details
|
| 7254 |
3 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,3*(.@r/3); bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(.@r/3); |
Details
|