Protect Feathers ( Protect_Feathers )
| ID 19024 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 50 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Middle Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 70 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Angelical e imaculada, essa diadema caiu dos céus para abençoar os bem-afortunados com aventuras repletas de memórias inesquecíveis e tesouros preciosos. Mengurangi serangan yang diterima dari player Human dan Doram sebesar 2%, ASPD -5% An iron band decorated with beautiful feathers designed to protect the back of the head. A box that contains 1 Classic Tomahawk 2 Week Rental All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus2 bSubRace,RC_Player_Doram,2;
bonus2 bSubRace,RC_Player_Human,2;
bonus bAspdRate,5;
.@vit = readparam(bVit);
if (.@vit >= 108) {
bonus2 bSubRace,RC_Player_Doram,3;
bonus2 bSubRace,RC_Player_Human,3;
bonus bAspdRate,5;
if (.@vit >= 120) {
bonus bMaxHPrate,3;
bonus bMdef,3;
}
}
Script References
bSubRace
Item Bonus
bSubRace
Signature:
Description:
+x% damage reduction against race r with trigger criteria bf
bAspdRate
Item Bonus
bAspdRate
Signature:
Description:
Attack speed + n%
readparam
Command
readparam
Signature:
Description:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Example:
bVit
Item Bonus
bVit
Signature:
Description:
VIT + n
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
bMaxHPrate
Item Bonus
bMaxHPrate
Signature:
Description:
MaxHP + n%
bMdef
Item Bonus
bMdef
Signature:
Description:
Equipment MDEF + n
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified |
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