Booster Shoes [1] ( Booster_shoes )
ID 22195 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 80 | Slots: 1 | ||||||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Shoes | |||||||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 30 | |||||||||||||||||||||
Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||
Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
Na era dos dispositivos inteligentes, esses sapatos eram tudo o que te faltava, pois se adaptam aos atributos que você priorizar. É um milagre da tecnologia! Increases resistance to players by 5% These shoes are a real miracle of technology! All Not specified
.@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player_Human,5; if (.@r>=7) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; } if (.@r>=9) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; } Not specified Not specified Not specified Not specified |