| 216 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 217 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 218 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 219 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 220 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 221 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 222 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 223 |
2 |
|
bonus bVariableCastrate,-10; |
Detalles
|
| 224 |
2 |
|
bonus bMatk,getequiprefinerycnt(EQI_HAND_L)*2; |
Detalles
|
| 225 |
2 |
|
bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; |
Detalles
|
| 226 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L)/3; bonus bAspdRate,.@r*6; |
Detalles
|
| 227 |
2 |
|
bonus bDef,2; bonus2 bSubEle,Ele_All,5; |
Detalles
|
| 228 |
2 |
|
bonus2 bAddEffWhenHit,Eff_Blind,500; autobonus2 "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGI... |
Detalles
|
| 229 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; |
Detalles
|
| 230 |
2 |
|
.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; |
Detalles
|
| 231 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bSubRace,RC_Insect,10; if (.@r >= 8) { bonus2 bMagicAddRace,RC_Insect,4;... |
Detalles
|
| 232 |
2 |
|
bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); |
Detalles
|
| 234 |
2 |
|
bonus bAgi,2; |
Detalles
|
| 235 |
2 |
|
bonus bAgi,2; |
Detalles
|
| 236 |
2 |
|
bonus2 bAddClass,Class_All,10; bonus bStr,2; |
Detalles
|