Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
4886 2 bonus bInt,6; Detail
4887 2 bonus bLuk,6; Detail
4888 2 bonus bStr,6; Detail
4889 2 bonus bVit,6; Detail
4890 2 bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Dark,10; Detail
4891 2 bonus2 bAddEle,Ele_Poison,10; bonus2 bMagicAddEle,Ele_Poison,10; Detail
4892 2 bonus2 bAddEle,Ele_Holy,10; bonus2 bMagicAddEle,Ele_Holy,10; Detail
4893 2 bonus2 bAddEle,Ele_Undead,10; bonus2 bMagicAddEle,Ele_Undead,10; Detail
4894 2 bonus bCritical,20; Detail
4895 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,10*.@r; Detail
4896 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,10*.@r; Detail
4897 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bCritical,3*.@r; Detail
4898 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_Wind,3*.@r; Detail
4899 2 if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro)) bonus bLongAtkDef,-35; Detail
4900 2 if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro)) bonus bLongAtkDef,-35; Detail
4901 2 if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro)) bonus bLongAtkDef,-35; Detail
4902 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) bonus bLongAtkDef,-35; Detail
4903 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) bonus bLongAtkDef,-35; Detail
4912 2 bonus2 bMagicAddEle,Ele_Fire,3; Detail
4913 2 bonus2 bMagicAddEle,Ele_Water,3; Detail