| 4949 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bAtkRate,15; bonus2 bVariableCastrate,"BS_GREED",-100; } |
Detail
|
| 4950 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) bonus2 bSkillCooldown,"GN_CART_TORNADO",-200; |
Detail
|
| 4951 |
2 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) bonus2 bSkillAtk,"GN_C... |
Detail
|
| 4952 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) bonus bAtkRate,3*.@r; |
Detail
|
| 4953 |
2 |
|
.@r = getequiprefinerycnt(EQI_GARMENT); if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) bonus2 bSkillAtk,"GN_CA... |
Detail
|
| 4954 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHOES); if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { bonus2 bSkillAtk,"GN_CA... |
Detail
|
| 4955 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { bonus bAtkRate,15; bonus2 bVariableCastrate,"GN_CARTCANNON",-... |
Detail
|
| 4956 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) bonus2 bSkillCooldown,"SR_SKYNETBLOW",-200; |
Detail
|
| 4957 |
2 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) bonus bPerfectHitAddRate,2*... |
Detail
|
| 4958 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) bonus bAtkRate,3*.@r; |
Detail
|
| 4959 |
2 |
|
.@r = getequiprefinerycnt(EQI_GARMENT); if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) bonus bPerfectHitAddRate,2*.@r; |
Detail
|
| 4960 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHOES); if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) bonus bPerfectHitAddRate,3*.@r; |
Detail
|
| 4961 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) { bonus bAtkRate,15; bonus2 bSkillAtk,"SR_SKYNETBLOW",150; } |
Detail
|
| 4962 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) bonus2 bMagicAtkEle,Ele_Holy,40; |
Detail
|
| 4963 |
2 |
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) bonus2 bSkillAtk,"AB_JUDE... |
Detail
|
| 4964 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) bonus bMatkRate,3*.@r; |
Detail
|
| 4965 |
2 |
|
.@r = getequiprefinerycnt(EQI_GARMENT); if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) bonus bFlee2,3*.@r; |
Detail
|
| 4966 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHOES); if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) bonus2 bSkillAtk,"AB_JUDEX",... |
Detail
|
| 4967 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) { bonus bMatkRate,15; bonus2 bSkillAtk,"AB_JUDEX",50; } |
Detail
|
| 4968 |
2 |
|
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) bonus bPerfectHitAddRate,25; |
Detail
|