| 3378 |
2 |
|
autobonus "{ bonus2 bHPRegenRate,400,500; }",10,9500,BF_WEAPON; |
Детали
|
| 3379 |
2 |
|
autobonus "{ bonus2 bSPRegenRate,80,500; }",10,9500,BF_MAGIC; |
Детали
|
| 3380 |
2 |
|
autobonus "{ bonus2 bSPRegenRate,80,500; }",10,9500,BF_MAGIC; |
Детали
|
| 3381 |
2 |
|
bonus bAtkRate,5; bonus bPAtk,2; |
Детали
|
| 3382 |
2 |
|
bonus bMaxHPrate,5; bonus bRes,3; |
Детали
|
| 3383 |
2 |
|
bonus bCritical,7; bonus bAspd,1; |
Детали
|
| 3384 |
2 |
|
bonus bCritAtkRate,5; bonus bPAtk,2; |
Детали
|
| 3385 |
2 |
|
bonus2 bMagicAtkEle,Ele_All,5; bonus bSMatk,2; |
Детали
|
| 3386 |
2 |
|
bonus bHPlus,2; bonus bHealPower,10; |
Детали
|
| 3387 |
2 |
|
bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bMagicAtkEle,Ele_All,10; bonus2... |
Детали
|
| 3388 |
2 |
|
bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bMagicAtkEle,Ele_All,10; bonus2... |
Детали
|
| 3389 |
2 |
|
bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"WH... |
Детали
|
| 3390 |
2 |
|
bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"WH... |
Детали
|
| 3391 |
2 |
|
bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bMagicAtkEle,Ele_All,10; bonus2... |
Детали
|
| 3392 |
2 |
|
bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"IG... |
Детали
|
| 3393 |
2 |
|
bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bSh... |
Детали
|
| 3394 |
2 |
|
bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bMagicAtkEle,Ele_All,10; bonus2... |
Детали
|
| 3401 |
2 |
|
bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"S... |
Детали
|
| 3402 |
2 |
|
bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"S... |
Детали
|
| 3403 |
2 |
|
bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bMagicAtkEle,Ele_All,10; bonus2... |
Детали
|