Item Details

Brave Insane Battle Axe ( BF_Two_Handed_Axe2 )

ID 1380 Brave Insane Battle Axe
Brave Insane Battle Axe Buy Price: 20 zeny Sell Price: 10 zeny Weight: 0 Slots: Not specified
Type: Weapon item. Sub Type: Two-Handed Axe Gender: Both Locations: Right_Hand + Left_Hand
Attack: 200 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 80 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um machado de duas mãos aterrorizante. Dizem que estimula os nervos do usuário a matar Humanoides.
Indestrutível em batalha.
FOR +3.
Dano físico contra as raças Humano e Humanoide +55%.
Ao realizar ataques físicos, chance de ativar um efeito por 3 segundos.
Enquanto esse efeito esiver ativo:
Ao realizar ataques físicos, 100% de chance de quebrar a armadura do oponente.
Tipo: Machado de Duas Mãos
Ataque: 200
Peso: 0
Nível da arma: 3
Nível necessário: 80
Classes: Espadachins, Mercadores e evoluções

Kapak 2 tangan yang menakutkan yang dapat membunuh Demihuman bila sudah di genggam.
STR + 3
Meningkatkan serangan fisik pada monster Demihuman sebesar 55%.
Memberikan kemungkinan kecil untuk dapat 100 % menghancurkan armor selama 3 detik.
Tidak dapat dihancurkan.
Jenis : Kapak Serangan : 200
Berat: 0
Level Senjata: 3
Level Persyaratan : 80
Profesi: Swordman,Merchant

A terrifying two-handed axe that is said to stimulate the nerves in order to kill humans, once it's in the wearer's hands.
Account Bound
Class: Two-Handed Axe
Attack: 200
Property: Neutral
Weight: 0
Weapon Level: 3
Requires Level: 80
Usable By: Swordman Jobs, Merchant Jobs
Str + 3
Increases physical damage on Demi-Human race targets by 55%.
Increases physical damage on Human Player race targets by 55%.
Adds a 2% chance of damaging the targets armor when performing a physical attack.
This item is indestructible in battle.

Character Bound.
A terrifying two-handed axe that is said to stimulate the nerves in order to kill Demihumans, once it's in its wearer's hands.
-------------
STR +3.
ATK to Human and Demihuman targets +55%.
Low chance to destroy the target's armor after a physical attack.
Indestructible
-------------
Class: Two-handed Axe
Property: Neutral
Attack: 200
Weight: 0
Weapon Level: 3
Required Level: 80
Jobs: Swordsman / Merchant

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? No
Can be placed in storage? No
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
bonus bStr,3;
bonus2 bAddRace,RC_DemiHuman,55;
bonus2 bAddRace,RC_Player_Human,55;
autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";
bonus bUnbreakableWeapon;
Script References
bStr Item Bonus
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bAddRace Item Bonus
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
bBreakArmorRate Item Bonus
bBreakArmorRate
Signature:
bonus bBreakArmorRate,n;
Description:
Adds a n/100% chance to break enemy's armor while attacking (stacks with other break chances)
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
bUnbreakableWeapon Item Bonus
bUnbreakableWeapon
Signature:
bonus bUnbreakableWeapon;
Description:
Weapon cannot be damaged/broken by any means
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 3 Yes 3 Not specified Details

Not specified