Item Combos List All

Item Combos

ID Combo Size Combo Items Combo Effect Actions
3919 2 bonus bBaseAtk,100; bonus bMatk,100; bonus2 bSubRace,RC_Player_Human,40; bonus2 bSubRace,RC_Player_Doram,40; skill "L... Details
3920 2 bonus bBaseAtk,100; bonus bMatk,100; bonus2 bSubRace,RC_Player_Human,40; bonus2 bSubRace,RC_Player_Doram,40; skill "L... Details
3921 2 bonus bBaseAtk,100; bonus bMatk,100; bonus2 bSubRace,RC_Player_Human,40; bonus2 bSubRace,RC_Player_Doram,40; skill "L... Details
3922 2 bonus bBaseAtk,100; bonus bMatk,100; bonus2 bSubRace,RC_Player_Human,40; bonus2 bSubRace,RC_Player_Doram,40; skill "L... Details
3923 2 bonus bBaseAtk,100; bonus bMatk,100; bonus2 bSubRace,RC_Player_Human,40; bonus2 bSubRace,RC_Player_Doram,40; skill "L... Details
3924 2 bonus2 bSubEle,Ele_Fire,100; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; Details
3925 2 bonus2 bSubEle,Ele_Fire,30; bonus2 bSubSkill,"NPC_CRITICALSLASH",30; Details
3926 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) { bonus2 bMagicAddRace,RC_All,10; b... Details
3927 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) { bonus2 bMagicAddRace,RC_All,10; b... Details
3928 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) { bonus2 bMagicAddRace,RC_All,10; b... Details
3929 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) { bonus2 bMagicAddRace,RC_All,10; b... Details
3930 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte) { bonus2 bMagicAddRace,RC_All,10; b... Details
3931 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Summoner) { bonu... Details
3932 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Summoner) { bonu... Details
3933 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Summoner) { bonu... Details
3934 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Summoner) { bonu... Details
3935 2 if (BaseClass == Job_Novice || BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Summoner) { bonu... Details
3936 2 bonus bBaseAtk,50; bonus bMagicDamageReturn,2*getequiprefinerycnt(EQI_GARMENT); Details
3937 2 bonus bMatk,50; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r >= 5) { .@val = 1; if (.@r >= 7) .@val += 4; bonus3 b... Details
3938 2 bonus2 bSkillCooldown,"AB_CHEAL",-2000; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_INCAGI",max(getskilllv("AL_INCAGI"),1)... Details