Item Combos List All

Item Combos

ID Combo Size Combo Items Combo Effect Actions
7847 2 bonus bAllStats,10; bonus bRestartFullRecover; Details
7848 2 bonus2 bSkillCooldown,"ALL_FULL_THROTTLE",1500000; Details
7849 2 .@r = getequiprefinerycnt(EQI_ARMOR); if (BaseJob == Job_SuperNovice) { bonus2 bAddSize,Size_All,10+((.@r/2)*3); bonu... Details
7850 2 .@r = getequiprefinerycnt(EQI_ARMOR); if (BaseJob == Job_SuperNovice) { bonus2 bAddSize,Size_All,15+((.@r/3)*6); bonu... Details
7851 2 bonus2 bAddSize,Size_All,25; bonus2 bMagicAddSize,Size_All,25; Details
7852 2 bonus2 bAddSize,Size_All,25; bonus2 bMagicAddSize,Size_All,25; Details
7853 2 bonus2 bAddSize,Size_All,25; bonus2 bMagicAddSize,Size_All,25; Details
7854 2 bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; bonus2 bMagicAddSize,Size_Medium,20; bonus2 bMagicAddS... Details
7855 2 bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Large,20; bonus2 bMagicAddSize,Size_Small,20; bonus2 bMagicAddSiz... Details
7856 2 bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; bonus2 bMagicAddSize,Size_Small,20; bonus2 bMagicAddSi... Details
7857 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"CD_PETITIO",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bLong... Details
7858 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"CD_PETITIO",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus bLong... Details
7859 2 bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) {... Details
7860 2 bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) {... Details
7861 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bo... Details
7862 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bo... Details
7863 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus... Details
7864 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10; if (getequiprefinerycnt(EQI_HAND_R)>=10) { bonus... Details
7865 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"GN_CARTCANNON",10; if (getequiprefinerycnt(EQI_HEAD_TOP)>=10) { bonus ... Details
7866 2 bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"GN_CARTCANNON",10; if (getequiprefinerycnt(EQI_HEAD_TOP)>=10) { bonus ... Details