Item Details

Illusion Immaterial Sword [2] ( Immaterial_Sword_IL )

ID 13469 Illusion Immaterial Sword [2]
Illusion Immaterial Sword [2] Buy Price: zeny Sell Price: 0 zeny Weight: 90 Slots: 2
Type: Weapon item. Sub Type: One-Handed Sword Gender: Both Locations: Weapon
Attack: 180 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 120 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Ghost Classes: Not specified

Espada de uma mão que enlouquece a mente dos inimigos quando usada.
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Indestrutível em batalha.
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A cada ataque físico:
Drena 1 de SP do usuário.
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Ao realizar ataques físicos:
8% de chance de drenar 30% do SP do oponente.
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A cada 1 refinos:
Chance de drenar +2%.
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Refino +12 ou mais:
Drena 20% de SP adicional.
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Tipo: Espada
ATQ: 180 ATQM: 0
Peso: 90
Propriedade: Fantasma
Nível da arma: 4
Nível necessário: 120
Classes: Espadachins, Mercadores, Gatunos e evoluções

Pedang elemen ghost yang tak punya bentuk fisik.
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Senjata tidak bisa hancur.
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Drain 1 SP tiap melakuan normal Physical attack.
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Terdapat Chance 8% Drain 30% SP dari lawan saat melakukan serangan fisik.
Tiap level tempa, chance +2%.
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Apabila level tempa +12 atau lebih, drain effect bertambah 20%.
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Set Bonus dengan Illusion Ancient Cape:
MATK +100,
Apabila level tempa keduanya +7,
MATK +50.

Apabila total level tempa keduanya +18 atau lebih,
Chance autocast random Bolt saat melakukan serangan fisik.

Apabila total level tempa keduanya +22 atau lebih,
terdapat chance menambah damage Storm Gust, Meteor Storm, Lord of Vermilion, Heavens Drive +30% selama 10 detik
Saat melakukan serangan fisik.
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Jenis: Sword
Attack: 180
Elemen: Ghost
Berat: 90
Weapon Lv: 4
Syarat Lv: 120
Job: Swordman, Thief, Merchant Class

A sword with an intangible blade that seems to have no form but has no shape.
Attack the spirit of the subject and destroy it.
Unbreakable.
Drains 1 SP when dealing normal physical attacks.
Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks.
The chance increases by 2% per refine rate.
If the refine rate is 12 or higher, the drain effect is increased in 20%.
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If Rogue Classes equip this item, player can get additional effect below.
If equipped with Illusion Ancient Cape,
MATK + 100.
If the refine rate of both is 7 or higher, additional MATK + 50.
If the sum of their refine rates is 18 or higher,
has a chance of auto casting Bolt-type spells when dealing physical damage.
If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
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Type : Sword Attack : 180
Weight : 90 Property : Ghost
Weapon Level : 4
Required Level : 120
Jobs : Swordman Classes, Thief classes, Merchant classes.

A phantom one-handed sword with a formless blade.
Drives the enemy mad.
Indestructible in combat.
Drains 1 SP when dealing normal physical attacks.
Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks.
The chance increases by 2% per refine rate.
If the refine rate is 12 or higher, the drain effect is increased in 20%.
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[If equipped by Rogue Jobs]
[If equipped with Illusion Ancient Cape]
MATK +100.
If the refine rate of both is 7 or higher, additional MATK +50.
[If the sum of their refine rates is 18 or higher]
Has a chance of auto casting Bolt-type spells when dealing physical damage.
If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
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Class: Sword
Attack: 180
Weight: 90
Element: Ghost
Weapon level: 4
Required Level: 120
Jobs: Swordsman Jobs, Thief Jobs, Merchant Jobs

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bSPDrainValue,-1;
bonus bUnbreakableWeapon;
if (.@r >= 12) {
   .@val = 20;
}
bonus2 bSPVanishRate,(80+(20*.@r)),(30+.@val);
bonus bAtkEle,Ele_Ghost;
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