Item Details

Yoichi's Muffler [1] ( Yoichi_Muffler )

ID 20816 Yoichi's Muffler [1]
Yoichi's Muffler [1] Buy Price: zeny Sell Price: 0 zeny Weight: 30 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 18
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Sombrio e enigmático, o que esse echarpe tem de bonito, tem de horripilante. Vista-o e assuste até seus piores inimigos.
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Velocidade de ataque +5%.
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Ao aprender [Disparo Certeiro] nv.10:
Dano de [Disparo Certeiro] +5%.
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Ao aprender [Ataque Aéreo] nv.5:
Dano de [Ataque Aéreo] +15%.
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Ao aprender [Tiro Preciso] nv.5:
Dano de [Tiro Preciso] +60%.
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Refino +7 ou mais:
Velocidade de ataque +3% adicional.
-
A cada 3 níveis de base:
Dano de [Tiro Preciso] +1%.
-
A cada 5 níveis de base:
Dano de [Ataque Aéreo] +1%.
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A cada 30 níveis de base:
Dano de [Disparo Certeiro] +1%.
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Refino +9 ou mais:
SP máx. +5%.
Velocidade de ataque +3% adicional.
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Sentinelas e evoluções:
HP máx. +15%.
Resistência a danos fisicos a distância +20%.
-
Refino +7 ou mais:
HP máx. +5% adicional.
Resistência a danos fisicos a distância +15% adicional.
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Conjunto
[Carta Besouro-Chifre]
Anula o efeito da carta.
Conjunto
[Escudo de Placas Samurai]
Resistência a danos físicos a distância -35%.
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Tipo: Capa
DEF: 18 DEFM: 10
Peso: 30
Nível necessário: 100
Classes: Todas

ASPD +5%
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Jika tingkat tempa +13 atau lebih:

Jika Skill Foccused Arrow Strike mencapai Lv 5,
Damage dari Foccused Arrow Strike +60%

Jika Skilll Blitz Beat mencapai Lv 5,
Damage dari Blitz Beat +15%

Jika Skilll Blitz Beat mencapai Lv 10,
Damage dari Aimed Bolt +5%
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Jika tingkat tempa +11 atau lebih:
ASPD +3%,
Per 3 Base Lv :
Damage dari Foccused Arrow Strike +1% (Max sampai Lv 175)

Per 5 Base Lv :
Damage dari Blitz Beat +1% (Max sampai Lv 175)

Per 30 Base Lv :
Damage dari Aimed Bolt +1% (Max sampai Lv 175)

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Jika tingkat tempa +9 atau lebih:
MAX SP+5%, ASPD +3%.
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Saat digunakan oleh Job Ranger :
Max HP +15%, Resist Long Range damage +20%.
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Set Bonus
+9 Yoichi Muffler
dan Job Ranger
Max HP +5%, Resist Long Range damage +15%.
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Set Malus
Yoichi Muffler
Immuke Upper Shield
Resist Long Range damage -35%.
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Set Malus
Yoichi Muffler
Horn Card
Resist Long Range damage -35%.
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Jenis : Equipment
Posisi : Garment
Def : 18
Berat : 30
Syarat Lv : 100
Job : Semua Job

A muffler that a bow master has loved. I think I can see clearly what's far away.
ASPD+5%
Increase damage of Sharp Shooting by 60% when its Lv5.
Increase damage of Blitz Beat by 15% when its Lv5.
Increase damage of Aimed Bolt by 5% when its Lv10.

When refine rate is +7 or higher, increase attack speed by 3%
Increase damage of Sharp Shooting by 1% per 3 additional BaseLv.
Increase damage of Blitz Beat by 1% per 5 additional BaseLv.
Increase damage of Aimed Bolt by 1% per 30 additional BaseLv.

When refine rate is +9 or higher, MaxSP +5%, reduce delay after attack by 3%.

When equipped by Ranger, MaxHP + 15%, reduce incoming ranged damage by 20%.

When equipped by Ranger and refine rate is +7 or higher, additional MaxHP +5%, reduce incoming ranged damage by additional 15%.

Set Malus
When equipped by Ranger with Imuke upper Shield, increase incoming ranged damage by 35%.

Set Malus
When equipped by Ranger with Horn Card, reduce incoming ranged damage by additional 35%.

Type : Garment Defense : 18
Weight : 30
Required level : 100
Class : All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMdef,10;
bonus bAspdRate,5;
if (getskilllv("RA_AIMEDBOLT") == 10)
   bonus2 bSkillAtk,"RA_AIMEDBOLT",5;
if (getskilllv("SN_SHARPSHOOTING") == 5)
   bonus2 bSkillAtk,"SN_SHARPSHOOTING",60;
if (getskilllv("HT_BLITZBEAT") == 5)
   bonus2 bSkillAtk,"HT_BLITZBEAT",15;
if (Class == Job_Ranger) {
   bonus bMaxHPrate,5;
   bonus bLongAtkDef,20;
   if (.@r>=7) {
      bonus bLongAtkDef,15;
      bonus bMaxHPrate,5;
   }
}
if (.@r>=7) {
   bonus bAspdRate,3;
   bonus2 bSkillAtk,"SN_SHARPSHOOTING",(BaseLevel/3);
   bonus2 bSkillAtk,"HT_BLITZBEAT",(BaseLevel/5);
   bonus2 bSkillAtk,"RA_AIMEDBOLT",(BaseLevel/30);
}
if (.@r>=9) {
   bonus bAspdRate,3;
   bonus bMaxSPrate,5;
}
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