Item Details

Rainbow Muffler ( Rainbow_Muffler_Jp )

ID 20969 Rainbow Muffler
Rainbow Muffler Buy Price: 20 zeny Sell Price: 10 zeny Weight: 30 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 12
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Uma jaqueta que emana cores e brilha reluzente por onde passa. Nos ombros da pessoa certa garante poder, quebra paradigmas e vira o centro das atenções.
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Resistência as raças Humano e Doram +5%.
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HP e SP máx. +2%.
Dano mágico +2%.
Refino +5 ou mais:
HP e SP máx. +3% adicional.
Dano mágico +3% adicional.
Refino +7 ou mais:
HP e SP máx. +5% adicional.
Dano mágico +5% adicional.
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Ao aprender [Canção de Friga] nv.5:
Velocidade de ataque +10%.
Recarga de [Ruído Estridente] -0,2 segundos.
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Ao aprender [Melodia de Morfeu] nv.5:
Habilita [Curar] nv.10.
Ao derrotar monstros com ataques mágicos, recupera 200 de HP e 20 de SP.
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A cada nível de [Ode a Hela]:
Dano mágico +4%.
Dano de [Ruído Estridente] +1%.
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Conjunto
[Flecha de Fogo]
Resistência a propriedade Fogo +75%.
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Conjunto
[Flecha de Cristal]
Resistência a propriedade Água +75%.
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Conjunto
[Flecha de Vento]
Resistência a propriedade Vento +75%.
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Conjunto
[Flecha de Pedra]
Resistência a propriedade Terra +75%.
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Tipo: Capa
DEF: 12 DEFM: 0
Peso: 30
Nível necessário: 100
Classes: Todas

A beautiful scarf with special powers, it seems to emit a shimmering glow.
Class: Garment
Defense: 12
Weight: 30
Requires Level: 100
Usable By: All Jobs
Max HP + 2%
Max SP + 2%
MATK + 2%
Reduces damage taken from Human Players and Doram race enemies by 5%.

If Frigg's Song is at level 5 or higher,
Aspd + 10%
Reduces the cooldown of Metallic Sound by 0.2 seconds.

For every level of Gloomy Shyness known,
MATK + 4%
Increases the skill damage bonus of Metallic Sound by 4%.

If Deep Sleep Lullaby is at level 5 or higher,
Enables Level 10 Heal.
Restores 200 HP and 20 SP to the user when a monster is killed by a magical attack.

If upgrade level is +5 or higher,
Additional Max HP + 3%
Additional Max SP + 3%
Additional MATK + 3%

If upgrade level is +7 or higher,
Additional Max HP + 5%
Additional Max SP + 5%
Additional MATK + 5%

Set Bonus
Rainbow Muffler
Fire Arrow
Reduces damage taken from Fire property attacks by 75%.

Set Bonus
Rainbow Muffler
Crystal Arrow
Reduces damage taken from Water property attacks by 75%.

Set Bonus
Rainbow Muffler
Arrow of Wind
Reduces damage taken from Wind property attacks by 75%.

Set Bonus
Rainbow Muffler
Stone Arrow
Reduces damage taken from Earth property attacks by 75%.

A beautiful scarf with special powers, it seems to emit a shimmering glow.
Damage inflicted by player characters -5%
If Frigg's Song LV is 5, ASPD increases (Attack Delay -10%).
Metallic Sound cooldown -0.2 sec.
For each level of Gloomy Shyness:
MATK +4%.
Metallic Sound skill damage +1%.
If Deep Sleep Lullaby LV is 5, Heal (LV 10) is available.
Restores 20 SP, 100 HP to the user when a monster is killed
by a magic attack.
[If refined to +7 or higher]
Max HP +3%, Max SP +3%, MATK +3%.
[If refined to +10 or higher]
Max HP +5%, Max SP +5%, MATK +5% additionally.
[If equipped with Fire Arrow]
Fire property resistance +40%.
[If equipped with Crystal Arrow]
Water property resistance +40%.
[If equipped with Wind Arrow]
Wind property resistance +40%.
[If equipped with Stone Arrow]
Earth property resistance +40%.
Class: Garment
Defense: 12
Weight: 30
Required Level: 100
Jobs: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
.@lvl = getskilllv("WM_GLOOMYDAY");
if (.@r >= 7) {
   .@val = 10;
} else if (.@r >= 5) {
   .@val = 5;
}
else {
   .@val = 2;
}
bonus bMaxHPrate,.@val;
bonus bMaxSPrate,.@val;
bonus bMatkRate,.@val+(4*.@lvl);
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl;
if (getskilllv("WM_FRIGG_SONG") == 5) {
   bonus2 bSkillCooldown,"WM_METALICSOUND",-200;
   bonus bAspdRate,10;
}
if (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) {
   skill "AL_HEAL",10;
   bonus bMagicHPGainValue,200;
   bonus bMagicSPGainValue,20;
}
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