Emerald Ring [1] ( Emerald_Ring )
| ID 28573 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 30 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Right_Accessory + Left_Accessory | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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DEX+5, AGI+5, VIT+5. A beautiful ring with a big shiny emerald inserted into it. A beautiful ring with a big shiny emerald inserted into it. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
.@a = getskilllv("AC_DOUBLE")/2;
bonus bAgi,5+(.@a);
bonus bVit,5+(.@a);
bonus bDex,5+(.@a);
bonus bBaseAtk,(20*.@a);
bonus2 bSkillAtk,"AC_DOUBLE",BaseLevel;
bonus2 bSkillAtk,"AC_SHOWER",BaseLevel;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",2*(BaseLevel/10);
bonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18;
Script References
getskilllv
Command
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
bVit
Item Bonus
bVit
Signature:
Description:
VIT + n
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bBaseAtk
Item Bonus
bBaseAtk
Signature:
Description:
Basic attack power + n
bSkillAtk
Item Bonus
bSkillAtk
Signature:
Description:
Increases damage of skill sk by n%
bSkillUseSP
Item Bonus
bSkillUseSP
Signature:
Description:
Decreases SP consumption of skill sk by n
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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