Item Details

Zodiac Boots (Swordman) [1] ( Zodiac_Boots_SM )

ID 470255 Zodiac Boots (Swordman) [1]
Zodiac Boots (Swordman) [1] Buy Price: zeny Sell Price: 0 zeny Weight: 90 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Shoes
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 60
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Fourth classes., All Third classes.

ATK +30
MATK +30
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Per 2 tingkat tempa:
ATK +10
ATK +1%
MATK +10
MATK +1%
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Per 4 tingkat tempa:
Damage dari skill "Sonic Wave" +10%
Damage dari skill "Genesis Ray" +10%
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Jika tingkat tempa +9 atau lebih,
Reduce Fix Cast-time -0.3 detik
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Jika tingkat tempa +11 atau lebih,
After Cast-delay -6%
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Set Bonus
Biolab Boots (Swordman) [1]
Valkyrie Blessing

ATK +20
MATK +20

Per 4 tingkat tempa:
Damage dari skill "Sonic Wave" +5%
Damage dari skill "Genesis Ray" +5%

Jika tingkat tempa +9 atau lebih,
Reduce Fix Cast-time -0.2 detik

Jika tingkat tempa +11 atau lebih,
After Cast-delay -4%
------------------------
Set Bonus
Biolab Boots (Swordman) [1]
Seyren's Memory

Cooldown-time dari skill "Sonic Wave" -0.3 detik

Per 4 tingkat tempa senjata:
CRIT DMG +12%
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Set Bonus
Biolab Boots (Swordman) [1]
Seyren's Memory
Valkyrie Blessing

Cooldown-time dari skill "Sonic Wave" -0.2 detik

Per 4 tingkat tempa senjata:
CRIT DMG +8%
------------------------
Set Bonus
Biolab Boots (Swordman) [1]
Randel's Memory

Cooldown-time dari skill "Genesis Ray" -0.1 detik

Per 4 tingkat tempa senjata:
Damage dari skill "Gloria Domini" +25%
------------------------
Set Bonus
Biolab Boots (Swordman) [1]
Randel's Memory
Valkyrie Blessing

Cooldown-time dari skill "Genesis Ray" -0.1 detik

Per 4 tingkat tempa senjata:
Damage dari skill "Gloria Domini" +15%
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Set Bonus
Biolab Boots (Swordman) [1]
Biolab Aries Crown [1]
Seyren's Memory

Jika total tingkat tempa "Headgear, Shoes, Weapon" +36 atau lebih,
Damage serangan jarak-jauh +30%

Jika total tingkat tempa "Headgear, Shoes, Weapon" +40 atau lebih,
Bypass Hard DEF lawan (kecuali player) sebesar 40%
------------------------
Set Bonus
Biolab Boots (Swordman) [1]
Biolab Libra Diadem [1]
Randel's Memory

Jika total tingkat tempa "Headgear, Shoes, Weapon" +36 atau lebih,
Damage skill element Holy +30%

Jika total tingkat tempa "Headgear, Shoes, Weapon" +40 atau lebih,
Bypass Hard MDEF lawan (kecuali player) sebesar 40%
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Jenis : Equipment
Posisi : Shoes
Def : 60
Berat : 90
Lv Min. : 100
Job: 3rd Class Swordman

Shoes modeled after the constellations of Aries and Libra.
It can unleash powerful abilities when combined with certain memories.
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ATK + 50, MATK + 50.
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For every 2 refine level,
ATK + 10, MATK + 10.
ATK + 1%, MATK + 1%.
------------------------
For every 4 refine level, increase Sonic Wave and Genesis Ray damage by 15%.
------------------------
When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds.
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When refined to +11 or higher, reduce After Cast Delay by 10%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Seyren's Memory

Reduce Sonic Wave cooldown by 0.5 seconds.

For every 4 refine level of weapon, increase Critical Damage by 20%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Randel's Memory

Reduce Ray of Genesis cooldown by 0.2 seconds.

For every 4 refine level of weapon, increase Gloria Domini damage by 40%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Biolab Aries Crown [1]
Seyren's Memory

When total refine level of helmet, shoes, and weapon is 33 or higher,
Increase long ranged physical damage by 30%.

When total refine level of helmet, shoes, and weapon is 35 or higher,
Ignore physical defense of monsters of all races (except players) by 40%.
------------------------
Set Bonus:
Zodiac Boots (Swordman) [1]
Biolab Libra Diadem [1]
Randel's Memory

When total refine level of helmet, shoes, and weapon is 33 or higher,
Increase Holy property magic damage by 30%.

When total refine level of helmet, shoes, and weapon is 35 or higher,
Ignore magic defense of monsters of all races (except players) by 40%.
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Class : Shoes
Def : 60
Weight : 90
Required Level : 1
Jobs : 3rd Swordman Classes

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bBaseAtk,50+(10*(.@r/2));
bonus bMatk,50+(10*(.@r/2));
bonus bAtkRate,.@r/2;
bonus bMatkRate,.@r/2;
bonus2 bSkillAtk,"RK_SONICWAVE",15*(.@r/4);
bonus2 bSkillAtk,"LG_RAYOFGENESIS",15*(.@r/4);
if (.@r>=9)
   bonus bFixedCast,-500;
if (.@r>=11)
   bonus bDelayrate,-10;
Not specified
Not specified

Not specified

Not specified