Item Details

Magic Barrier Muffler [1] ( MD_Geffen_Hood2 )

ID 480066 Magic Barrier Muffler [1]
Magic Barrier Muffler [1] Buy Price: zeny Sell Price: 0 zeny Weight: 65 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 70
Weapon Level: Not specified Armor Level: 2 Min. Equip Level: 230 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

An improved muffler that was one of the prizes of the Geffen Magic Tournament.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
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MaxHP + 1500.
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MaxHP + 1% per refine rate.
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Reduces variable casting time by 2% per 3 refine rate.
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If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%.
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If refine rate is 11 or higher, increases all property magical damage by 7%.
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Set Bonus
Magic Barrier Muffler
Anti Conjurer Suit

MATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%.
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Set Bonus
Magic Barrier Muffler
Magic Protector Robe

MATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%.
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Type : Garment
Def : 70
Weight : 65
Armor Level : 2
Required Level : 230
Job : All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMaxHP,1500;
bonus bMaxHPrate,(.@r/2);
bonus bVariableCastrate,-2*(.@r/3);
if (.@r>=9) {
   bonus bMatkRate,7;
   bonus bHealPower,15;
   if (.@r>=11) {
      bonus2 bMagicAtkEle,Ele_All,7;
   }
}
Not specified
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