Item Details

Wind God Cloak [1] ( Tele_WG_Cape )

ID 480242 Wind God Cloak [1]
Wind God Cloak [1] Buy Price: zeny Sell Price: 0 zeny Weight: 10 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 130 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Every 2 refine level, MATK +10.

Every 4 refine level, increases Wind and Ghost property magic damage by 3%.
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When refined to +7 or higher, MATK +10%.

When refined to +9 or higher,
increases magical damage to all size enemies by 10%.

When refined to +11 or higher,
reduces delay after skill by 12%.

When refined to +13 or higher,
ignores 10% of the magic defense of boss monsters.
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Set Bonus:
Wind God Cloak
Celia Alde Card

Increases Wind property magic damage by 10%.

Every Garment 2 refine level,
increases Wind property magic damage by 3%

When Garment refined to +12 or higher,
there's a chance to auto cast Whirlwind centered on character,
when performing magical attack.
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Set Bonus:
Wind God Cloak
Kathryne Keyron Card

Increases Ghost property magic damage by 10%.

Every Garment 2 refine level,
increases Ghost property magic damage by 3%

When Garment refined to +12 or higher,
increases magical damage to all size enemies by 15%.
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Type: Garment
Def: 0
Weight: 10
Armor Level: 1
Required Level: 130
Class: All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus2 bMagicAtkEle,Ele_Wind,3*(.@r/4);
bonus2 bMagicAtkEle,Ele_Ghost,3*(.@r/4);
if (.@r>=7)
   bonus bMatkRate,10;
if (.@r>=9)
   bonus2 bMagicAddRace,RC_All,10;
if (.@r>=11)
   bonus bDelayrate,-12;
if (.@r>=13)
   bonus2 bIgnoreDefClassRate,Class_Boss,10;
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